- Joined
- Mar 15, 2005
- Messages
- 79
Version 1.0 - 1.9 (in no order)
-Game made
-Added Forgstern as a mining, smithing town
-Added pigs
-Added thieves that steal gold
-Added a introduction to the game and basic help
-Added a way to revive dead heroes
-Added two new dangerous animals
-Added tamable for each dangerous animal, that you can raise
-Added thugs,bandits,and murders
-Added an ability to ping where animals are
-Added F.A.Q
-Added revive for all hostile animals
-Added two new commands
-Added message to indicate when players leave
-Added attacking villagers result in faster reputation loss
-Added remove left players storage and houses
-Added three more mining spots
-Added one easter egg name
-Added the amount of gold a thief steals is what you get back plus bounty
-Added attacking guards makes them attack you
-Added pups and cubs now mature after three minutes into adults
-Added help for most starting professions
-Added a new soup recipe
-Added Reputation System
-Added Starting Professions
-Added twice as many player slots
-Added eating gives hp and stamina
-Added money in bank gains interest
-Added snowballs when it snows
-Added removal of ghosts of players that left
-Added dogs and penguins
-Added bank
-Added inventory to house
-Added new commmand "-balance"
-Added all neutral animals can be possessed
-Added ability to all buyable animals that allow them to become neutral
-Added more dangerous animals
-Added baby Animals
-Added taxes
-Added famous thief (higher bounty with more gold steal)
-Added Trading caravan
-Added Sprint
-Added Reputation Dealers
-Added more peasant names
-Added ghost
-Added ghost possession
-Added usable sword
-Added planks and stones in caravan
-Changed sleeping outside hp loss
-Changed animal sense to entity sense
-Changed fishing net
-Changed building system to match
-Changed hostile animals to random locations
-Changed food tooltip to something more respectable
-Changed profession help guides
-Changed village tree wall to tree
-Changed farming to medium and lumberjacking to easy in
profession select menu
-Changed buff of sprint from beserk to run faster
-Changed huntable animals spawn rates
-Changed fishable fish spawn rates
-Changed info section
-Changed Mining Stamina
-Changed thief locations
-Changed criminal balance
-Changed hostile animal balance
-Changed plank price
-Changed crops tell when harvestable
-Changed bounty on normal thieves
-Changed thieves spawn locations
-Added capture and raise baby animals
-Fixed onion soup bugs
-Fixed stuck in horse bug
-Fixed milk churn bug
-Fixed firepit
-Fixed soul gem
-Fixed animals attacking buildings
-Fixed invisiblity on soul dealer
-Fixed baby and grown-up tame animals having attacks
-Fixed boarding and unboarding boats
-Fixed reviving
-Fixed boat bug
-Fixed reputation bug
-Fixed chicken bug
-Fixed possessable skill
-Fixed unpossession
-Fixed unpossession from getting more than one animal at one time
-Fixed unpossession from allowing you to have your ghost and animal at same time
-Fixed using positive and negative reputation
-Fixed spontaneous combustion bug
-Fixed hunting starting items
-Fixed thiefs not stealing from pets
-Fixed reputation loss
-Fixed full milk churn buying message in caravan
-Fixed taxes
-Fixed woodcutting adding to farming
-Fixed sprints name
Version 2.0
-Added mail system
-Added caravan ping
-Fixed snowball
-Fixed messages
-Fixed some lag issues
-Fixed eating bug
-Fixed deer respawning
-Fixed rabbit respawning
If you truely do want a unprotected version to learn, or see how some of the triggers are made, Drop me off an Email At: [email protected] :and we'll work out some sort of agreement ^_^
BTW, I, Deathbedeli2, Do not have make the claim that I made the original game, however V1.1 and Up are all mine.
ENJOY!
-Game made
-Added Forgstern as a mining, smithing town
-Added pigs
-Added thieves that steal gold
-Added a introduction to the game and basic help
-Added a way to revive dead heroes
-Added two new dangerous animals
-Added tamable for each dangerous animal, that you can raise
-Added thugs,bandits,and murders
-Added an ability to ping where animals are
-Added F.A.Q
-Added revive for all hostile animals
-Added two new commands
-Added message to indicate when players leave
-Added attacking villagers result in faster reputation loss
-Added remove left players storage and houses
-Added three more mining spots
-Added one easter egg name
-Added the amount of gold a thief steals is what you get back plus bounty
-Added attacking guards makes them attack you
-Added pups and cubs now mature after three minutes into adults
-Added help for most starting professions
-Added a new soup recipe
-Added Reputation System
-Added Starting Professions
-Added twice as many player slots
-Added eating gives hp and stamina
-Added money in bank gains interest
-Added snowballs when it snows
-Added removal of ghosts of players that left
-Added dogs and penguins
-Added bank
-Added inventory to house
-Added new commmand "-balance"
-Added all neutral animals can be possessed
-Added ability to all buyable animals that allow them to become neutral
-Added more dangerous animals
-Added baby Animals
-Added taxes
-Added famous thief (higher bounty with more gold steal)
-Added Trading caravan
-Added Sprint
-Added Reputation Dealers
-Added more peasant names
-Added ghost
-Added ghost possession
-Added usable sword
-Added planks and stones in caravan
-Changed sleeping outside hp loss
-Changed animal sense to entity sense
-Changed fishing net
-Changed building system to match
-Changed hostile animals to random locations
-Changed food tooltip to something more respectable
-Changed profession help guides
-Changed village tree wall to tree
-Changed farming to medium and lumberjacking to easy in
profession select menu
-Changed buff of sprint from beserk to run faster
-Changed huntable animals spawn rates
-Changed fishable fish spawn rates
-Changed info section
-Changed Mining Stamina
-Changed thief locations
-Changed criminal balance
-Changed hostile animal balance
-Changed plank price
-Changed crops tell when harvestable
-Changed bounty on normal thieves
-Changed thieves spawn locations
-Added capture and raise baby animals
-Fixed onion soup bugs
-Fixed stuck in horse bug
-Fixed milk churn bug
-Fixed firepit
-Fixed soul gem
-Fixed animals attacking buildings
-Fixed invisiblity on soul dealer
-Fixed baby and grown-up tame animals having attacks
-Fixed boarding and unboarding boats
-Fixed reviving
-Fixed boat bug
-Fixed reputation bug
-Fixed chicken bug
-Fixed possessable skill
-Fixed unpossession
-Fixed unpossession from getting more than one animal at one time
-Fixed unpossession from allowing you to have your ghost and animal at same time
-Fixed using positive and negative reputation
-Fixed spontaneous combustion bug
-Fixed hunting starting items
-Fixed thiefs not stealing from pets
-Fixed reputation loss
-Fixed full milk churn buying message in caravan
-Fixed taxes
-Fixed woodcutting adding to farming
-Fixed sprints name
Version 2.0
-Added mail system
-Added caravan ping
-Fixed snowball
-Fixed messages
-Fixed some lag issues
-Fixed eating bug
-Fixed deer respawning
-Fixed rabbit respawning
If you truely do want a unprotected version to learn, or see how some of the triggers are made, Drop me off an Email At: [email protected] :and we'll work out some sort of agreement ^_^
BTW, I, Deathbedeli2, Do not have make the claim that I made the original game, however V1.1 and Up are all mine.
ENJOY!