- Joined
- Dec 26, 2006
- Messages
- 327
I'm making a small Anime Map and many of my Anime heros have skills based off of shockwave (angel arm, wind scar)
but I found out a very wierd thing I did not know about Shockwave... that it HOMES! Vash The Stampede (the user of the Angel Arm) stands there for a few seconds (due to casting time) and then BLAM uber damage to anyone he targets since his ultimate is HOMING! Is there a way to make it so when u cast the ability Shockwave it does not shoot at anyone you target but the ground underneath them?
(here is an other example of the leetness and inbalanced ness of a homing shockwave... Inuyasha is casting Wind Scar on an enemy. The enemy runs behind him to avoid his Wind Scar. Inuyasha does his casting animation but the Wind Scar (shockwave) shoots backwards at the target instead of where the target was at the begining of casting! )
this is very annoying and I would very much love a way to fix this... thank you very much
but I found out a very wierd thing I did not know about Shockwave... that it HOMES! Vash The Stampede (the user of the Angel Arm) stands there for a few seconds (due to casting time) and then BLAM uber damage to anyone he targets since his ultimate is HOMING! Is there a way to make it so when u cast the ability Shockwave it does not shoot at anyone you target but the ground underneath them?
(here is an other example of the leetness and inbalanced ness of a homing shockwave... Inuyasha is casting Wind Scar on an enemy. The enemy runs behind him to avoid his Wind Scar. Inuyasha does his casting animation but the Wind Scar (shockwave) shoots backwards at the target instead of where the target was at the begining of casting! )
this is very annoying and I would very much love a way to fix this... thank you very much