- Joined
- Dec 19, 2009
- Messages
- 1,033
Perfect Terrain..I must say, +Rep
(8 ratings)
The rich waters of the "Silver River" made this land very interesting - not only for the king, but also for bandits, goblins and the murlocs.
Become strong and expand, but take care - you are not alone.
The map contains:
- 4 Expansions (2 on corners,which are strong creeped and 2 in the middle)
- 2 Shops (on the sides of the main patch)
- 2 Goblin Labs (on the top and the bottom in the middle)
- 2 Merc Camps (close to the starting postions)
- 1 Tavern (in the middle)
- 4 green- / 6 orange- and 1 red-creepspot for each player
- enough wood even for long games
- tactical terrain
- a lot of critters
AdamCG from WCReplays - he teached me and inspired to create meele-maps
BoX from WCReplays - who have been also an inspiration and a skilled tester
BrookLyn from WCReplays - who actualy showed me some terraining-techniques
WorpeX from WCReplays - for also giving a review
My whole Never Ionix team:
Nio)Deranging,
Nio)Duck,
Nio)Aggy,
Nio)Pedonalle,
Nio)Pure
Nio)JH-
and others for beeing a great support
and Blizzard for creating such an awesome game.
"1st - Tavern is in water -.-
2nd - Mercenary Camp is in water "
"3th - Some trees are in water"
4th - Map size is larger than playable map
Map Size:160x160
Playable Map Size:87x90
Just resize map!
5th - Shadows aren't calculated
6th - Terrain is empty at some places
7th - Cobble Path tile isn't best choice for random terrain like mud or grass, use it for road!
8th - Add Sky
9th - Only 12 Neutral Passive units -.-
10th - No birds, bats
11th - Neutral Hostile units don't drop items when they die [/COLOR]
Should that be a fucking joke?
If you mean creeps - they actualy do drop items -
If you mean critters -then youre a fucking idiot.
Word or 2 to Author:
All else look ok! Fix that above and mark will be far more better for now only 1/5. Maybe monsters/creeps can be changed a little (how can mud golem, troll priest and bandit, guard together Gold Mine -.^)
Btw pictures can help you map to become famous why not to add some???
1/5 Vote for Rejection
Word or 2 to you guy:
First of all - do not fucking comment meele maps if you have 0 !!! knowledge in wc3 gaming - real wc3 - no Dota shit or any fun-maps
Second - So if you say that trolls and bandits cant guard together - then how the heck human people ride dragon hawks??? - dude its a fantasy game...
Thrid - if you think that youre a terrainer - then go to the terrain section and comment there - but if you want to mess a meelemap with a terrain-screen-shot then you can also compare a golf with pizza - no sense to compare both.
And some last words dedicated to all the hivers out here - If you think that a league ready map deserve 1/5 - die. Just die. Sure you all are allowed to critique - its even important - but If you found so many points (no matter that theyre true or smth.) you could just give a rating like
4/5
Ah - and last word -
you know what make a meele map famous ? If you present them on sites like WcReplays or let them be played by good players.
Even BoX - whos the first in american ladder (pardonmyfernch) played on this map and he found it good
Dude have you seen the map called Twisted Meadows?
I mean if youre so realistic go and play Crysis or whatever...
"3th - Some trees are in water"
I dont give a shit - its my way of terraining/creating maps
you still play on playable and nothing would change - just the fact that the map will lose some kb´s
6th - Terrain is empty at some places
You should still see your units on the ground and not bushes all the way
ITS A F*CKING MEELE MAP!!!
First point some people could agree
Its a meelemap made for league gaming - none of meelemaps have a sky
JUST OPEN A NORMAL BLIZZARD MEELEMAP AND WATCH THAT THEY DONT USE SKYBOXES!!
You want that I spam them?
TM have 35 critters - and its a 4 player map - so 13-17 are enough for a map - also they are nasty if you spam them - you know they block
Should that be a fucking joke?
If you mean creeps - they actualy do drop items -
If you mean critters -then youre a fucking idiot.
And some last words dedicated to all the hivers out here - If you think that a league ready map deserve 1/5 - die. Just die. Sure you all are allowed to critique - its even important - but If you found so many points (no matter that theyre true or smth.) you could just give a rating like
4/5
Oh - do that... Then Ill delete my acc here on Hive cuz most users are complete idiots.
Ok I might have overreacted - but its really annoying to get 2/5 (now) even If the best mappers of the wc3 scene gave a good critique
But I noticed that he made a lot of false comments on meele maps
Well I dled it and....
Firstly I will (respectfully) disagree with -Kobas- about the water level issues with the tavern as in a melee map not everything is as realistic as in RPG or campaign maps. (By the way you are right the twisted meadows has got its tavern below water level but it is the ONLY building to be in that state)Well I must agree with -Kobas- in the fact that the creeps are a little off. Maybe just put forest trolls and mud golems together and bandits with other creeps in other groups.
Your terrain is nicely made although I don't much like seeing cobble tiles every few inches (just exaggerating).Overall I will give your map a 3/5 because it (no matter what flaws it may have) has the signs of a map that has been worked on very much.
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But the last one thing I should mention - this map is dedicated only for those who are playing real meele games. Not for those frequently users.
I don't care about my rep - so its not a that big problem.
Thanks for cleaning the thread anyways.
And if I find any reason for you beeing an idiot - I will contact you![]()
(supposed to be a joke)
Barathrum's Review (Mini Moderator)
Description (Includes THW description and map description:"
THW Description: Good description (5/5)
Map Description: Not bad (4/5)
For both (9/10)
Terrain:
I like the terrain, you did a good job with it (10/10)
Gameplay:
The creep camps are placed very well, I liked the Kobold camp. (10/10)
Gold mines:
The rule 2x amount of players is reached. (10/10)
Creeps:
As already said above,they placement is good. (10/10)
Drops:
Their drops seem to be balanced. (10/10)
Natural Buildings:
Their ok, you might try to add some more, as you have free space. (8/10)
Aditional Information:
Score Board:
0%-49% = 1/5 vote for rejection
50%-60% = 2/5 but i vote for reviewed
61%-70% = 2/5 but i vote for Aproval
71%-80% = 3/5 vote for aproval
81%-92% = 4/5 vote for aproval
93%-100% = 5/5 vote for aproval
Results:
Total: 67/70
= 96%
Vote for Aproval?= Yes
Vote for Rejection?= No
Final Rating: 5/5