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Level 8
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Dec 16, 2007
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How did they make the experience in Meepo the Geomancer's ulti? If you don't know what it does = It creates a copy of you, the copy will have the same exp as you, and if you got 1 copy, and kills a unit, the exp will be gained to both. For example: A unit death gives 100 exp, both orignal and the copy got exp, but since they share exp they will get 200 exp instead. I can't find any event that says A unit gains experience so I have to ask for help.
 
Level 6
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Nov 28, 2007
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The maker of the map have probably made the map so that when some1 kills a unit, the killer gets exp from a trigger, and not the normal way.


To make the original and the clone both get exp, you should make a trigger that gives exp to the killer depending on what level the killer and the unit is (like the normal way) and a if/then/else action that checks if the hero has cloned himself and then give the same exp to the clone, which you can set into an unit variable when the hero clones himself.
 
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