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[Trigger] more Heroes - exp reduction

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Level 3
Joined
Jan 22, 2008
Messages
39
i think its a simple question but i can't find an answer.

If i play alone i get 20 exp per kill, if some other hero is nearby we both get only 10 exp, how can i change that so everyone gets the full 20 exp?
 
Level 6
Joined
Sep 4, 2007
Messages
157
ok i found out what you have to do its a simple gui trigger
  • Hero XP Gain
    • Events
      • Unit - A unit enters (Entire map)
    • Conditions
      • ((Triggering unit) is A Hero) Equal to True
    • Actions
      • Hero - Make (Owner of (Triggering unit)) Heroes gain 100.00% experience from future kills
 
Level 3
Joined
Jan 22, 2008
Messages
39
nope that also doesnt work, the thing is you get half exp if you are near another hero and if there are even more then 2 heros on the same spot the exp are even more reduced, this is standart on a WC3 map but i dont know how to "neutralize" this so everyone gets full exp together
 

.KC

.KC

Level 8
Joined
Dec 10, 2007
Messages
118
Hmm it might be possible in some way. If it isnt, you can set the heroes XP Gain rate to 0, and the create a costum XP system like:

Event:
Unit Dies

Condition:
Unit type(dyingUnit) == bla bla

Action:
Add x amout of xp to KillingUnit


Tell me if you want/need help with a system like that. But its really simpel to make, so I think you can do it yourself.
 
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