[Trigger] more Heroes - exp reduction

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Level 3
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Jan 22, 2008
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i think its a simple question but i can't find an answer.

If i play alone i get 20 exp per kill, if some other hero is nearby we both get only 10 exp, how can i change that so everyone gets the full 20 exp?
 
Level 6
Joined
Sep 4, 2007
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ok i found out what you have to do its a simple gui trigger
  • Hero XP Gain
    • Events
      • Unit - A unit enters (Entire map)
    • Conditions
      • ((Triggering unit) is A Hero) Equal to True
    • Actions
      • Hero - Make (Owner of (Triggering unit)) Heroes gain 100.00% experience from future kills
 
Level 3
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Jan 22, 2008
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nope that also doesnt work, the thing is you get half exp if you are near another hero and if there are even more then 2 heros on the same spot the exp are even more reduced, this is standart on a WC3 map but i dont know how to "neutralize" this so everyone gets full exp together
 

.KC

.KC

Level 8
Joined
Dec 10, 2007
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118
Hmm it might be possible in some way. If it isnt, you can set the heroes XP Gain rate to 0, and the create a costum XP system like:

Event:
Unit Dies

Condition:
Unit type(dyingUnit) == bla bla

Action:
Add x amout of xp to KillingUnit


Tell me if you want/need help with a system like that. But its really simpel to make, so I think you can do it yourself.
 
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