- Joined
- Oct 12, 2011
- Messages
- 483
The problem is as stated in the title. I would like a MUI method to give Player A control of a single unit from Player B, while having the unit still look like it is owned by Player B, for all other players.
Some things I have tried:
1. Using the "Select Unit" ability, but was accessible to all players, even without patron.
2. Using GetLocalPlayer to change ownership, but creates desync.
Some things I have tried:
1. Using the "Select Unit" ability, but was accessible to all players, even without patron.
2. Using GetLocalPlayer to change ownership, but creates desync.