(8 ratings)
Totally.this would be a great model for Naisha
Ooops, fixed!i think the blades of her weapon should go on one direction.
Actually I left it like that, didn't want to thinker around it more. Because every my model has the 'trim' on every armor part so I want this to look a bit different.I don't really like the wrap on the face mask - more specifically the fact that there is trim at the bottom and the side, but not at the top. I think It results in a rather messy looking face.
I suggest trying to find a workaround for that. If re-wrapping your current mesh to have a full circle of trim doesn't work out, one thing you could try is to subdivide the mesh in such a way as to create a 3D trim:
![]()
The details on the armour are really awesome, and I love the use of the Nerubian texture.![]()
Actually I left it like that, didn't want to thinker around it more. Because every my model has the 'trim' on every armor part so I want this to look a bit different.
Not at the moment.Best Shandris in town. I'll forget the good old vanilla Shandris who looks like a night elf archer.
Well since you are making female units, are you making Yrel and some draeneis?![]()
I don't really like the wrap on the face mask - more specifically the fact that there is trim at the bottom and the side, but not at the top. I think It results in a rather messy looking face.
I suggest trying to find a workaround for that. If re-wrapping your current mesh to have a full circle of trim doesn't work out, one thing you could try is to subdivide the mesh in such a way as to create a 3D trim:
![]()
The details on the armour are really awesome, and I love the use of the Nerubian texture.![]()
Lol. That doesn't look like a night elf chick at all.Seconded. I also think that her features could be more feminine. Now I know this might sound weird given the cartoony proportions of wc3; these should be good references.
Otherwise, I think this looks fine as an alternative approach to night elves @Stefan.K :]