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Shallow Grave

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Keywords:
Enferno, Incarnation, Melee, Shallow Grave
Contents

Shallow Grave (Map)

Reviews
11:25, 10th Jun 2008 Rui: Pending. Needs more work and a description. 18:15, 9th Jan 2009 Rui: Dear god -_-... [highlight]Rejected[/code].

Moderator

M

Moderator

11:25, 10th Jun 2008
Rui: Pending. Needs more work and a description.

18:15, 9th Jan 2009
Rui:
Dear god -_-... [highlight]Rejected[/code].
 

Rui

Rui

Level 41
Joined
Jan 7, 2005
Messages
7,550
Pending. Needs a description for approval.
The map is simple, it makes it somewhat interesting. However, it could still use more work here and there.

[+?]Scarce in lumber. Although it could be an imbalance with Night Elves (since they get unlimited lumber), it creates a strategical point, somewhat.
[+/-]The map contains a Tavern. However, it will most likely summon the Hero of the player in Red's position on the southern side. Since the Tavern blocks the way through the two hills, this could be imbalanced.
[-]Poor terrain, both in elevation and ground texture variation.
[-]Creeps do not drop anything.
[-]Mains are too far from the Mines. I didn't test with Night Elves to see if the mine actually got entangled, but I hope that doesn't happen, and that you update the map quickly to fix this error, at least.

My rating for this is 5/10, which is approximately 3 (Useful). Considering doing more work, though. If you ever wish to have your map re-evaluated, post in the Map Resource Moderation forum.
 

Rui

Rui

Level 41
Joined
Jan 7, 2005
Messages
7,550
I won't approve it until I'm certain that the starting position works with Night Elves. Also, it requires 6 Peasants/Peons in order to mine at full speed, creating an imbalance towards Undead/Night Elf players.
Cannot be approved if those aren't fixed.

EDIT: I actually forgot about that when evaluating it :\
 
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