Hey all-
I know I've dabbled myself somewhat in the request section and with modeling in general but I have a request that I haven't quite figured out because I don't know how to begin/I know I'll mess it up.
I need a shade- shadow like model- should be a transparent black 'filter' screen that can be used as an attachable effect to unit(s) which shows they're shaded. Maybe even a recolored.... whatever that vanilla model is in wc3 that looks like a pillar of light coming down from somewhere in the sky.
Right now I'm using the generic aura effect for my map but it's lacking. I could try vertex coloring but I already use that for another thing and I can't think of an easy solution to implement both at the same time.
If anyone has snazzy ideas I think this could be a cool sfx
Also, I miss @Cuore
I know I've dabbled myself somewhat in the request section and with modeling in general but I have a request that I haven't quite figured out because I don't know how to begin/I know I'll mess it up.
I need a shade- shadow like model- should be a transparent black 'filter' screen that can be used as an attachable effect to unit(s) which shows they're shaded. Maybe even a recolored.... whatever that vanilla model is in wc3 that looks like a pillar of light coming down from somewhere in the sky.
Right now I'm using the generic aura effect for my map but it's lacking. I could try vertex coloring but I already use that for another thing and I can't think of an easy solution to implement both at the same time.
If anyone has snazzy ideas I think this could be a cool sfx
Also, I miss @Cuore