- Joined
- Jul 14, 2011
- Messages
- 3,213
Hi!
First:
I'm triggering all my damage in the map I'm making (Check Signature). I was triggering the "Miss", but I found that passive effects like "Bash" would deal damage anyway, and stun, even when "Miss" was displayed, since I was interpreting "Miss" as "0" damage, but warcraft handles "Miss" as total "miss", and bash/cleave/poison/etc. doesn't work either.
So, I decided to work with Wc3 Miss... But I want my heroes to have evasion based on Agility. What would you suggest me to achieve that?
Second:
How to make a passive bash that takes the BashChance, BashDamage and BashDuration from variables?
Third:
How to trigger a "Cleave" effect with triggered damage?
First:
I'm triggering all my damage in the map I'm making (Check Signature). I was triggering the "Miss", but I found that passive effects like "Bash" would deal damage anyway, and stun, even when "Miss" was displayed, since I was interpreting "Miss" as "0" damage, but warcraft handles "Miss" as total "miss", and bash/cleave/poison/etc. doesn't work either.
So, I decided to work with Wc3 Miss... But I want my heroes to have evasion based on Agility. What would you suggest me to achieve that?
Second:
How to make a passive bash that takes the BashChance, BashDamage and BashDuration from variables?
Third:
How to trigger a "Cleave" effect with triggered damage?