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Set Next Level

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Level 2
Joined
Jan 2, 2021
Messages
11
Hey everyone,

I tried to make a custom campaign by creating a menu map with a dialog. The idea is that you have a button for each level. The problem is i the [set next level] action does not seem to work. When i press a button it will redirect me to the main menu
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Am i doing something wrong or is it just another Reforged Issue?
 
Level 2
Joined
Jan 2, 2021
Messages
11
I'm pretty sure you can't initiate dialogues upon map initialization.
Try Time elapsed 0 seconds
Thanks for the response!

Sadly it didn't do the trick. I did try to link it to a campaign level however and that did work. But i want the next level to be one of my custom maps
 
Level 20
Joined
Apr 12, 2018
Messages
494
The map's path must be explicitly set. It starts from the base Maps folder and goes down any tree directed. If your map isn't there it won't be able to find it. If you put it in a folder called MyCampaign the path should look like "MyCampaign\MyMap.w3x" or thereabouts.

If you are using a Campaign and your map is in the campaign it will work as you would think with the path you are using.
 
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