- Joined
- Aug 7, 2013
- Messages
- 1,338
Hi,
Does anyone have a JASS tutorial for doing dialog/dialog buttons?
I've found the GUI ones but it's like deciphering hieroglyphs for me.
Specifically what is the standard way to do a dialog with n dialog buttons, each with their own unique outcome?
I saw in the GUI tutorial you had to have an event for each dialog button?
Suppose in order to open up the character menu you select your character and press the ESC key. This will open up some dialog menu. Do I then need just need a single trigger that is something like "Event - A dialog button is pressed?" and then just iterate through all the possible options, and do the appropriate actions?
Does anyone have a JASS tutorial for doing dialog/dialog buttons?
I've found the GUI ones but it's like deciphering hieroglyphs for me.
Specifically what is the standard way to do a dialog with n dialog buttons, each with their own unique outcome?
I saw in the GUI tutorial you had to have an event for each dialog button?
Suppose in order to open up the character menu you select your character and press the ESC key. This will open up some dialog menu. Do I then need just need a single trigger that is something like "Event - A dialog button is pressed?" and then just iterate through all the possible options, and do the appropriate actions?