Sentinel's shrine

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Jan 16, 2008
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Been a while since i did some terrain, school was pressing hard on me but i got some time to do this. It's not much but i like the idea XD
 

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The extreme foreground looks empty. Also, the area to the left of the statue looks a bit barren, may a few more trees/environmental doodads. Smooth down the big hill behind the statue some. Other than that, I can't think of anything to critique it on. Good work!
 
I think Belgarath feels the same as me, but he couldn't pin it down. It's got too many contrasting colors. The terrain doesn't blend. It's as if each doodad was in a different light. They don't have the same lighting. It needs a fog and maybe even some of Void-style lighting. Also that grass is much too bright.
 
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