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- Jan 30, 2013
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![]() Daffa the Mage Review on Senja Dewa Hive Presentation The current way of presenting the map in the description is not appealing at all. You really need to take a look at Description Guide - Maps [NEEDS FIX] And while at it, explain about authorship difference :
Who's AHS? [NEEDS CLARIFICATION] Also, who's the owner of Malorne and World Tree models? [MUST FIX] 1/3 Design Well, right of the bat, I recommend sticking to the default loading description. I for one understand (as I am Indonesian), but we have to comply with the rules of English as main language for maps here. I would rather recommend have a dual language option for texts. I leave this to moderator's decision though, this is just a note of consideration. Not trying to be picky, but units should have their RoC form, especially Human Priest and Sorceress. Also, why Illidan? just curious. Root Stomp should have active icon instead of passive icon. [NEEDS FIX] 10/12 Gameplay Tyrande got devoured and suddenly disappeared after Jaina's base falls... Her icon remains, but her physical form is nowhere to be seen. Might want to reconsider allowing devour for heroes. [NEEDS CHECK] I found Ancient Protector basically the tankiest thing in the whole world if not for the Heroes. Divine Armor, really? Double with decent micro, massing and some trees, they're a walking mammoth. [NEEDS CHECK] 12/15 Details Spoilers Alert! A decent remake, actually a pretty decent one. I see that there's a dominance of Object Editor plays instead of triggers. It works out quite well at least, and quite creative on top of it. At start, I wasn't really sure how much modification was poured into the map. So, I just started playing like usual. Tyrande is the first thing I noticed. Her Crescent Beam ability is pretty much similar to Storm Bolt. However, I don't get to use her due to the bug I mentioned. To get the bug, get a Hero devoured when a base about to fall and don't kill the abom who devoured them. I was overrun at the time. So, with only Furion in hand, I tried to stall the enemy at Thrall's base. I figured Ancient Protector armor by this point and start making some to help my forces. Not much, and Anetheron (did I spell him right?) and Azgalor tend to woop them up fast. I also noticed by this time that Winterchill's ice germs or orb thingies are total annoying and very dangerous. I mean they swarm your forces for like a long time and crippling everything inside out. Also, the Thrall's base got that defense aura thing. Don't know where's the source sadly. In the end, I failed below 1 minute mark. That infuriation. Nice ending for Burning Legion side I see. It seems promising though, but make sure to fix the NEEDS FIX and clarify the NEEDS CLARIFICATION parts of this review. Just try to check the NEEDS CHECK ones while you're at it. Oh, and translation isn't 100% accurate. FINAL SCORE : 23/30 RATING : 3.83/5 (4/5) VOTING FOR : |
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