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Does anyone know how to make the unit's model lying on the ground? (He means the model's Z axis is parallel with the environment's Y [or X], but is not dying, sleeping, or hitting it's face to the ground)
Um... It's the "max" pitching angle, so the model doesn't constantly lying (She's lying, only when there's cliff or something near her... How lazy she is!)
Exactly aht defskull said. The Pitch angle is what makes things adjust their inclination to the terrain they're standing at or placed on. It can't be modified with trigger tough. You could modify the model and add a new animation for that lying thing.
There's another field over (or under) the Max Pitch Angle wich envolves default Pich Angle (or something like that). You can play with those two Pitch Angle fields and check in the terrain editor if the unit is finally lying down.
Art - Maximum Pitch Angle (degrees) as well as Art - Maximum Roll Angle (degrees)
pitch is on the X/Z symmetry and roll is the Y/Z symmetry you need both set to -270 to make the unit walk flat on the ground
Are you one of the "special people" that needs screenshot (proof) for all matter ?
Can't you even understand simple words (my first post) ?
Also, please stop senseless post, I found out that it's quite annoying, save your mindless babbling to yourselves, focus on what you want to ask/state.
Sorry, man. I've know that place, but when someone says "default Pitch Angle", I can't find that... So, that one is the "max roll"... I'll try for that...
(Sorry man, if you doesn't like me, just don't read me. okay, i'm just underground....)
My mistake. Sorry. I clearly stated that the field was over or under the Max Pitch Angle, and that it was default pitch, "or something like that". My confusion was clearly reflected on the post Try to be a bit more intuitive.
Are you one of the "special people" that needs screenshot (proof) for all matter ?
Can't you even understand simple words (my first post) ?
Also, please stop senseless post, I found out that it's quite annoying, save your mindless babbling to yourselves, focus on what you want to ask/state.
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