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Secret Rooms - Escape 2

Submitted by Ordworse
This bundle is marked as approved. It works and satisfies the submission rules.
You tought that you have escaped. But no. There is more 15 rooms in this section with new tricks, enemies and traps! Enjoy!
The models and skins are not mine.
Thanks to:
-NiRVaNa_87
-olofmoleman
-jigrael
-WILLTHEALMIGHTY
-Callahan
-Dan van Ohllus
-RodOfNOD
-Mc !

Keywords:
secret, rooms, escape, traps, maze, puzzle, labyrinth, sauron, rings
Contents

Secret Rooms - Escape 2 (Map)

Reviews
Moderator
18:43, 11th Sep 2008 Septimus: http://www.hiveworkshop.com/forums/813527-post8.html
  1. 18:43, 11th Sep 2008
    Septimus:

    http://www.hiveworkshop.com/forums/813527-post8.html
     
  2. Ordworse

    Ordworse

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    I think it is much better than the first part
     
  3. JansiGX

    JansiGX

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    I'm not shore but I think you got bug in room with Chicken. I can't figure out what to do.
     
  4. Ordworse

    Ordworse

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    Click on the chicken 25 times --> then it explodes
     
  5. Ordworse

    Ordworse

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    If you found bugs tell it me please, dear users:grin:
     
    Last edited: Oct 7, 2008
  6. JansiGX

    JansiGX

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    Nice trick.

    Now I played all 15 rooms I rate it 5/5.
    Rooms are better than in the first part and unlike first part I even lost few times. And another good thing about your map is that it shoves player a lot of good looking models.
    By the way where is credit for model authors?
     
  7. Ordworse

    Ordworse

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    Th credit is in the description of my map on Hive. It is above the rating. Look at it!
    And thanks for comment and rating!
     
  8. Septimus

    Septimus

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    Review
    Notice & Contact
    This map had been examined by Alexis Septimus.
    If you think this map review is not accurate or require another review, feel free to contact Alexis Septimus. But, map would only be review again for second time and also for the last time unless under certain circumstances. It would be selfish to request constantly a mod/admin to keep review your map as there is many other maps waiting for approval as well.

    However, if you still insist of another review after it had been review for second time. Feel free to contact other admin.

    To contact Alexis Septimus, please click this [​IMG]Visitor Message.


    Map Review
    1) Terrain - Excellent (5)
    2) Trigger - Horrible (1)
    3) Minor Error - Horrible (1)
    4) Major Error - Bad (2)
    5) Replay Value - Bad (2)
    6) Fun factor/gameplay - Bad (2)
    7) Use of imported material - Good (4)
    8) Single player - Bad (2)
    9) AI support -
    10) Camera -
    11) Originality -
    12) File Size - Good (4)
    13) Internet/LAN Friendly -
    14) Balancing - Bad (2)
    15) Packaging - Average (3)
    16) Credits - Average (3)
    17) Storyline -
    18) Theme -
    19) Protection - Excellent (5)
    20) Quality - Bad (2)
    21) Description/Information/Detail - Average (3)
    22) Hiveworkshop rules & regulation - Excellent (5)
    23) Game Mode -
    24) Function - Horrible (1)
    25) Unit Placement - Bad (2)

    Total Accumulation Point : 49/90 * 100 + (-19) (Review) = 35.44

    [+] -
    [!] - Leak trigger, but since this is single player. I give it a exception.
    [-] - Lot's of typo error.
    [-] - Some trigger could be set in much simple way.
    [-] - Credit for those resources you used only been given at hiveworkshop, but not at the map.
    [-] - No turn off trigger action been add, some trigger keep repeating.

    Review : Actually, based on the enemy patrol distance and the hero hp. It is impossible to survive through this entire maze as the shadow melt doesn't make the hero invisible right away and enemy often hit it once before it completely turn invisible.

    I started to think if you really does test your map before releasing it to the public.

    The game play is rather easy to figure out, but the hp and the shadow melt could use some improvement.

    This map could be approve, but it is not quite useful as there is plenty of bug on it.

    Another -19 points for this map.



    Septimus Score System
    Awful: 1-10
    Unacceptable : 11-30
    Lacking : 31-49
    Useful : 50-69
    Recommend : 70-90
    Highly Recommend : 91-100
    Director Cut : 101-105
    Sub-Zero : 106+


    Rating & Miscellaneous information
    Score - 35/100
    Rating - 2/5
    Condition - Bad
    Status - Approve
    Review - 1


    Reminder
    The map might not be fully tested, if any user of the map found bug/error or anything else.
    Feel free to contact Alexis Septimus by clicking this [​IMG]Visitor Message.
     
  9. Slasher

    Slasher

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    I like this, terrain is good and most rooms are enough challenging and sometimes too challenging and that's the problem of this map because those room monsters just hit too hard!!:bored:
     
  10. Avator

    Avator

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    Nice game with nice puzzles. The only problem I have is that in the room where your Hide ability is gone (and you have to use the runes), I got stuck between the mob and the lever. Maybe this should be fixed by either removing the fence below of leave space to pass the mob.

    Also the first mob you see in the game (the orange 1) has such a big selectable size that it's not very easy to move passed it.

    Other then that, I think it's a good game :thumbs_up:
     
  11. JansiGX

    JansiGX

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    So when will you make Secret Rooms Part 3?
     
  12. Ordworse

    Ordworse

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    I don't know now... I am working on a campaign for the Campaign Contest #1
    I will make the third part of the trilogy if I done the campaign
     
    Last edited: Oct 7, 2008
  13. Don-Para-

    Don-Para-

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    Say, could you help with the last level? I saw this building with an item under it.
     
  14. Ordworse

    Ordworse

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    Click on the Room Monster, and look at his status (next to his portrait) and it will show you the code for the gate (if you read the status)
     
  15. Don-Para-

    Don-Para-

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    Thanks!
     
  16. Code Lyoko

    Code Lyoko

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    Stucking bug (lolz):

    I was playing (I don't remember the number of the room but I think you know which one:) that room where you lose your shadow meld ability, and got stuck by those 2 room monsters. :sad:

    But this part is better than the first one. :thumbs_up:
     
  17. bomblader

    bomblader

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    beautiful.
     
  18. Ordworse

    Ordworse

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    Thanks! :thumbs_up:
     
  19. cachuangot041196

    cachuangot041196

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    fdasfsd

    the room 13, the room have white owl, how to past ?