Moderator
M
Moderator
18:43, 11th Sep 2008
Septimus:
http://www.hiveworkshop.com/forums/813527-post8.html
Septimus:
http://www.hiveworkshop.com/forums/813527-post8.html
(4 ratings)
Click on the chicken 25 times --> then it explodes
ReviewNotice & ContactThis map had been examined by Alexis Septimus.
If you think this map review is not accurate or require another review, feel free to contact Alexis Septimus. But, map would only be review again for second time and also for the last time unless under certain circumstances. It would be selfish to request constantly a mod/admin to keep review your map as there is many other maps waiting for approval as well.
However, if you still insist of another review after it had been review for second time. Feel free to contact other admin.
To contact Alexis Septimus, please click thisVisitor Message.Map Review1) Terrain - Excellent (5)
2) Trigger - Horrible (1)
3) Minor Error - Horrible (1)
4) Major Error - Bad (2)
5) Replay Value - Bad (2)
6) Fun factor/gameplay - Bad (2)
7) Use of imported material - Good (4)
8) Single player - Bad (2)
9) AI support -
10) Camera -
11) Originality -
12) File Size - Good (4)
13) Internet/LAN Friendly -
14) Balancing - Bad (2)
15) Packaging - Average (3)
16) Credits - Average (3)
17) Storyline -
18) Theme -
19) Protection - Excellent (5)
20) Quality - Bad (2)
21) Description/Information/Detail - Average (3)
22) Hiveworkshop rules & regulation - Excellent (5)
23) Game Mode -
24) Function - Horrible (1)
25) Unit Placement - Bad (2)
Total Accumulation Point : 49/90 * 100 + (-19) (Review) = 35.44
[+] -
[!] - Leak trigger, but since this is single player. I give it a exception.
[-] - Lot's of typo error.
[-] - Some trigger could be set in much simple way.
[-] - Credit for those resources you used only been given at hiveworkshop, but not at the map.
[-] - No turn off trigger action been add, some trigger keep repeating.
Review : Actually, based on the enemy patrol distance and the hero hp. It is impossible to survive through this entire maze as the shadow melt doesn't make the hero invisible right away and enemy often hit it once before it completely turn invisible.
I started to think if you really does test your map before releasing it to the public.
The game play is rather easy to figure out, but the hp and the shadow melt could use some improvement.
This map could be approve, but it is not quite useful as there is plenty of bug on it.
Another -19 points for this map.
Septimus Score SystemAwful: 1-10
Unacceptable : 11-30
Lacking : 31-49
Useful : 50-69
Recommend : 70-90
Highly Recommend : 91-100
Director Cut : 101-105
Sub-Zero : 106+Rating & Miscellaneous informationScore - 35/100
Rating - 2/5
Condition - Bad
Status - Approve
Review - 1
ReminderThe map might not be fully tested, if any user of the map found bug/error or anything else.
Feel free to contact Alexis Septimus by clicking thisVisitor Message.
I don't know now... I am working on a campaign for the Campaign Contest #1So when will you make Secret Rooms Part 3?
Say, could you help with the last level? I saw this building with an item under it.
beautiful.