• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Screenshots from my old map

Status
Not open for further replies.
Level 4
Joined
Dec 2, 2009
Messages
53
Hello
this is my old orpg
here some screenshots with no light effect.

memoriz1.png


memoriz2.png


memoriz3.png


memoriz4.png


Sry for my english :ogre_hurrhurr:
 
Last edited:
"Other" and "Beach" seem to be the same, or is it just me?

However....Let me go a bit into detail on them.
Okay, let's take a look at the cave one first. It's not bad at all, however there are a few things that could be improved. Firstoff, it looks rather empty, however nature ALWAYS is detailed. You only added some grass, but adding vines, shrubs, and maybe even trees (hell yes, they would actually look cool here) would make this terrain more vivid. I assume it's outside of the cave here, right? because it is very bright and I think on the left side I can see the sea. Leads me to my next point, the waterfall. It's very well-located, however it bothers me, that it seems to be missing right behind the table, however here you could have added a few details aswell, some rocks, in the waterfal, shrubs, rocks to the side, you name it.
Another tipp: Some of the rocks in the back seem to be floating ;)

House: Hard to comment on that single piece, since it is a playable terrains house, it of course cannot have too many details because of playableness. However some might be a nice addition, especially on the empty ground. Apart from that, I like it.

I really dislike how parallel you sorted the stones that connect the island with the land behind it... gives an unnatural feeling. The big scaled shell in the foreground adds to this feeling, however over all it's decent aswell, but you have room to improve and I see you can use this room ;) So keep it up!

M0
 
Nah they are completely different
Beach is a beach, Other is like a Roadside.

They do look quite awesome though (:
 
Ehem, do you think I am an idiot. Even though I sometimes do myself, I am pretty sure that I was not when posting here. And if you would take a look at the Edit-Time of the first post, you will realize, that Zigg edited AFTER my post.

ONTOPIC: Zigg, do you wish a review for the "other" terrain aswell?

No need to be aflamin', chill. I was just stating the obvious when you said you saw no difference, relax. And if I did not look at that, it was obviously my mistake, so don't take it to heart :)

Keep up the good work Zigg (:
 
the terrain is good.where do you get the house and pine models
 
i don't like how you massed high res trees on on beach right at top
and if i made rpg i tryed make it mostly high res if i used high res models.
i like ur indoors 4/5
beach 3/5
cave 4.2/5
other 3.5/5 its nice but u used plam tree in it with high res it don't look right but that might be just me
 
Status
Not open for further replies.
Back
Top