I've been looking through some of my old warcraft maps yesterday and found this old project that I've been working on a year ago or so.
It's not that good compared to my current work but still, this was my most ambitious campaign back then.
It was heavily inspired by Diablo. It was supposed to be an open world ARPG, but you know, such large projects rarely see the light of day.
This is the tutorial, the terrain is influenced by diablo 3 as mentioned before. The gameplay starts here where you fight your way through those goat-demons and enter
the cave where the tutorial ends and your real journey begins.
And this is the cave, mostly unfinished. it went through some heavy changes over time.
The last piece that I worked on in the project. I think I wanted this to be the cinematic intro.
It's not that good compared to my current work but still, this was my most ambitious campaign back then.
It was heavily inspired by Diablo. It was supposed to be an open world ARPG, but you know, such large projects rarely see the light of day.
This is the tutorial, the terrain is influenced by diablo 3 as mentioned before. The gameplay starts here where you fight your way through those goat-demons and enter
the cave where the tutorial ends and your real journey begins.
And this is the cave, mostly unfinished. it went through some heavy changes over time.
The last piece that I worked on in the project. I think I wanted this to be the cinematic intro.