- Joined
- Jul 25, 2005
- Messages
- 573
I'm working on a new RPG and one of the classes (Necromancer) will be able to summon necro-like stuff such as skeletons, golems... you know what all that is lol.
But anyway is there any possible way to make the summons scale with how powerful the user is? Such as having life and damage and such based off the necromancer's stats. +Rep if anyone can give me a hand with this
Edit: Sorry bout the prefix, I'm posting from work and had to rush to help a customer and didn't see the announcement till afterward >_< if a mod wants to delete this so I can repost without it I will (Let me know first though please
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But anyway is there any possible way to make the summons scale with how powerful the user is? Such as having life and damage and such based off the necromancer's stats. +Rep if anyone can give me a hand with this
Edit: Sorry bout the prefix, I'm posting from work and had to rush to help a customer and didn't see the announcement till afterward >_< if a mod wants to delete this so I can repost without it I will (Let me know first though please