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[Spell] Summon Spell

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Aug 15, 2012
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I would like to know how I can make a summoning spell that is based off your heros strength/ agility/ intelligence, where its stats scale from them making it stronger I have seen this done in COT RPG although it was vjass I would like to know if its possible in gui
 
tht would work if u did it the way i suggested. make a summoned hero and just add str agi and intel tht u want to the summoned hero to make it stronger.

I agree, only way to make it easy is to create a summoned hero, but there is a bug, if you dont add a variable for the unit, and remive it as sson as it dies, the hero is revivable and become permanent
 
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