- Joined
- Mar 17, 2012
- Messages
- 579
Hello there!
There is a feature I have no idea how to implement. I'mnot familiar with save/load systems and actually would really appreciate if it was possible to do with GUI.
So my map is supposed to have 3 additional sub-races for every race you pick in the lobby, but they are open if you win and write -save after that. And when you start a new game and write -load, you get a dialogue window with more than one race available:
The races availability is stored in Boolean variables for every player.
So all I need is to load some kind of a file in the beginning and rewrite it afterwards and be learn how to work with its data. Is there a quick way to do so?
There is a feature I have no idea how to implement. I'mnot familiar with save/load systems and actually would really appreciate if it was possible to do with GUI.
So my map is supposed to have 3 additional sub-races for every race you pick in the lobby, but they are open if you win and write -save after that. And when you start a new game and write -load, you get a dialogue window with more than one race available:
The races availability is stored in Boolean variables for every player.
So all I need is to load some kind of a file in the beginning and rewrite it afterwards and be learn how to work with its data. Is there a quick way to do so?