Alright, I'll take some of your advice, but as to the contours, they are there for a reason. Warcraft III is a very cartoony game. Alot of the units (in-game) have a very cartoony feel to them. So, I wanted this skin to fit in well with the rest of Warcraft III, and added the contours. Also, as to the shading, there is a bit of shading on his legs, chest and skull (on his sholder), but his arms and face are indeed laking. And as to the "things" around his eyes, they're just cracks in his face armour, and the way I made them was just with an air-brush with 20% opacity.