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Runescape Map

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here ya go mate :D
current polys is 502,
which is quite low for me actually, saying its for a runescape server
 

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evil awesome work !!!!! \m/
and omg i've been siting trying to figure out angle of attack for days now !!!!
its just ridiculous i cant figure out a way to use the up an down key to change camera view without makin the whole things go screwy !!!!

it has another cam system its been put directly from the first person cam system tutorial its glitchy so dont look into that trying to find a way to use up an down arrow keys through that
an present cam system uses a dummy so most likely its gonna lag a hell lot in multiplayer :l

emm who ever is workin on the map
dont copy in the cam system just yet
it has to be smoothend out

just posted it so that no one asks me what i've been doin :p

and sadly no edlubs :( :(
lumbridge when completed =1% done :( :(
 
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evil ur good on triggering right ???
do u know a way by which
for an event as an action
i can increase the value of a real variable by a certain amount

game cache an hashtable seemed too emm complicated trying to figure that out now

or i just need a way to store a value as an action
an then later use that value again
 
evil ur good on triggering right ???
do u know a way by which
for an event as an action
i can increase the value of a real variable by a certain amount

game cache an hashtable seemed too emm complicated trying to figure that out now

or i just need a way to store a value as an action
an then later use that value again

Yeaa and do you mean?
  • Actions
    • Set real = (real + 0.10)
something like that?
 
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yesss !!!!
:O !!!
i looked through all the triggers !!! :O :O
where is that !!! ?????



oooo found !!!
thanks !!!!!
think that should settle angle of attack problem :l
 
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planning on setting a variable angle attk
thn incrementing it by 5 or some specific amount each time a person presses up key :D
 
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seems i still have to read a bit about angle of attack ...
till then we can play invertscape
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\./
 

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seems i still have to read a bit about angle of attack ...
till then we can play invertscape
.|.
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\./

hahaa that made me lol :D
and i see yoru using the old version of the map -.-

anyways thought i'd be nice and post pic of a sword in game :D
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\ /
"

Note : i think it is too big.
 

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oooo
nice
but attachment points arent correct ???
the swords are like pointing out from his wrist joint instad of his hands :p
 
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ya :l
even i'm concerned
an based on dark's plan on putting in whole f2p area in i think it'll be much much bigger than just 8 mb :l
 
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awesome !!!!
camera system done !!!!!!
but now i feel the right an left moving is not upto the standards of up an down movement.....

emmm its on site check an tell me how it is
i think i'll have to put another right/left movement system in
 
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