[rainbow]Runescape Map[r]Developed by devil1d[/rainbow] | |||||||||||||||||||||||||
Project Members | |||||||||||||||||||||||||
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Important Information | |||||||||||||||||||||||||
1. Map will be released in THREE seperate maps.The reason this cannot be completed with the 'Epic' size of a Warcraft map is because the size of the real Runescape area will be too large to cover in a single map. It will be divided into:The WildernessThe Wilderness is the most ferocious place in Runescape, and is the known as the Graveyard for careless players. The Wilderness will also have the strongest creatures, and where the Player Versus Player feature will take effect. There will also be training spots for players to get stronger and level up like Strongholds, and we will try to place the Tzhaar Fight Pits as well. The God Wars dungeon will also be included in The Wilderness. This map will have all the combat aspects of the game, so this is basically a huge, endless arena. Take note, there will not be many quests here. The CitiesThe cities will be more on the more 'social' and 'industrious' skills of Runescape. The cities will be lush areas fit to what Jagex has created; but of course still mantaining a small part of the game's combat aspects. Though, this part of the production has been halted due to lack of members, and the location of all the quests. DaemonheimAh; Daemonheim. To those that are not familiar with that term; Daemonheim is the host of the newest skill known as Dungeoneering. Here, you will fight for the way out using only what you find in each floor. Each floor provides a new challenge, so it's best to take some other adventurers for you. You can either play in a 'Survival of the fittest' environment, or support each other and use the 'All for one; one for all' tactic.As for now, we are working on The Wilderness, because it's more of a basic concept, since it's all about fighting and Player Versus Player battles and epic Boss Battles. Hopefully when The Wilderness is done and released, we will have other members that are ready to work on the Cities and Daemonheim. 2. We need more members.Right now, at this moment we need:- Makers and Triggerers of the Runes required for spells. For now, don't bother with the other runes, just work on the basic elemental runes. - - Equipment for players - - The Wilderness Terrain - - Spell Books and Spells for Enemies and Players - - Monster models and monster placement - - Bosses - - Stronghold Of Security Triggers and Enemies - - God Wars Dungeon; Zamorak, Bandos, Saradomin, Armadyl - - Terrainers for different cities and nature areas - - Daemonheim Floor Creators and Triggerers - - Daemonheim Decorators - 3. Feedback and Suggestions are very helpful to the project.All your suggestions and bug reports affect the project. All of your suggestions help to make the map better, and bug reports make sure the map is clean and working properly! | |||||||||||||||||||||||||
Inculded with this post in the latest release of the map, enjoy and remember #3 of the information! |
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bridge.jpg221.4 KB · Views: 4,200
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Graveyard.jpg306.3 KB · Views: 7,651
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Cows.jpg251.1 KB · Views: 2,068
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Church.jpg303.2 KB · Views: 2,307
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Castle.jpg310.2 KB · Views: 21,401
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Swamp.jpg244.6 KB · Views: 2,711
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Oasis.jpg258.5 KB · Views: 2,612
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Guards.jpg270.7 KB · Views: 38,379
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Skills.jpg105.4 KB · Views: 1,479
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