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[RPG] The Awakening

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Level 37
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Mar 6, 2006
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The computer-generated sounds weren't that bad. Keep them. The character with German accent sounded hilarious.

At some points you could use smooth tool on the terrain, in the forest. It was really unnatural looking at times.

I wasn't too fond of the constant one hit KO's I was able to do.

The spellpower system is nice.

You could prevent units respawning if the hero is next to the spawn point. Delay the respawn in that case.

I think this project could be very nice.
 

:ogre_icwydt:

Well; anyway. I just tried out the beta.

I can say that USING ALL THREE SKILLS ON A SASQUATCH IS FUN.
The skills are highly overpowered; try to tone 'em down a bit.
And please give him a healing or rest spell! He's too gay at the moment in terms of health. I had trouble fighting Gaglur; because I died in one hit because my health was VERY low from all the enemies before Gaglur.

And the voice acting at the moment is kind of bad; but the Faeries' voices in Gaglur's dungeon (Where you solve the riddles) is good.

However; everything else at the moment seems to be good.
I just don't like the way the multiboard eats up the entire top; I can't see what's there.

Overall; I'd give it a 3/5 right now.
It's just a beta but it's pretty good already.
 
If they're not going to make a custom UI, then they suck lol, such a big project ending up having the default UI would really suck.

yeah... anyway, with your skills, there shouldn't be any problems... and by the time you finish it, there would probably be more people playing Sc2... ^_^
 
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