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Rotate the Building footprint?

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Level 11
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Mar 8, 2006
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I mean can u rotate the building by a number when u click the mouse button(LMB rotate to the left side, RMB rotate to the right side) but when u want to place building on the ground before the builder started to work on it) , right after u clicked the building from the build panel and then u have to place it on the ground u will rotate the angle of the building??????
 
Level 5
Joined
Aug 27, 2008
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Well as far as I know, buildings can't be rotated. But you may find a way around it, like adding another building that is already rotated in the building menu.
 

Dr Super Good

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Level 64
Joined
Jan 18, 2005
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This may be possible with a combination of synchronous triggering and actor messages. It is however no easy task and would probably take someone a few days of work to even try and make a usable system.

The idea would be to send the placement actor a rotation command via triggers based on response to player mouse events. You could also trigger the entire build system but lag is a major problem then (due to the game having to synchronize mouse input).
 
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