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Rockfall [Paladon]

Meh, since everyone is submitting his entry for the Spells and Systems Contest i´m joining the show-off.

Ladies and gentlemen, my final entry:


Rockfall
140841-albums879-picture8035.jpg


Summons dangerous rocks into the air, attempting to crush down your unsuspecting enemies with them. Rocks may split into splinters dealing one third of the original damage.
Level 1 - 4 Rocks dealing 10-15 damage each.
Level 2 - 8 Rocks dealing 10-30 damage each.
Level 3 - 12 Rocks dealing 10-45 damage each.

Enjoy and so on.

Keywords:
Rock, Rockfall, Stone, Earth, Summon, Surprise, Conjure, Cast, Danger, Mud,
Contents

Rockfall [Paladon/S&SMC#17] (Map)

Reviews
22:15, 3rd Feb 2009 Hanky: Advice: 5 points are the highest rating and 1 point is the lowest rating. Documentation: 5 Visual Effects: 5 Triggering: 5 Idea: 5 Well there's not much to say. This spell is so nice that it already won the...

Moderator

M

Moderator

22:15, 3rd Feb 2009
Hanky:
Evaluation

Rating Points
Advice: 5 points are the highest rating and 1 point is the lowest rating.

Documentation: 5
Visual Effects: 5
Triggering: 5
Idea: 5
Rating Comment

Well there's not much to say. This spell is so nice that it already won the 17th spell & system contest. So I just can say *APPROVED*!
Advice: If you didn't understood my rating or if you maybe have questions because you don't know how to fix bugs or leaks etc.. You can always send a private message to me. I will answer as soon I got time.
 
Level 3
Joined
Jan 31, 2009
Messages
8
[+] the idea is great
[+] effects are good but should be a bit smoother
[+] leaks removed
[+] description
[+] landscape is great
[] its GUI °.° u could do so nice spells in jass, in GUI its too inefficient to make such a great system with.
[-] update the map pls, it has no suffix so the WE doesnt know that this is a map, write .wx3 after the mapname

Note: its a good spell, make more of this, i think its 4.5/5 cause its not perfect
 
nice as always i like it! gonna rate it 4.5/5

O,o... It doesn't work. It's not the right format for World editor it seems...

are you maybe using my Ultra vGUI? if so spells which use pointless function Pick Every Destructable In Range won't work because this function is replaced with powerful local trigger add action function. Why is it? because the function Pick Every Dest In Range does not pick dests in range but creates region and picks units in region its pointless and slow just use Pick Every Dest In Region. In vGUI you can convert circle to region which picks Destructables in range there is not such a function in normal GUI.

In anyway for people who use that function you just need to rename UI to UIx folder in your warcraft iii folder that it will load with default GUI, when you want Ultra vGUI back just rename it to UI again!

Hope it helps!
 
Level 3
Joined
May 5, 2007
Messages
50
I love all your spells ! But i hate that every spell can destroy trees. 5/5 +rep for being so awesome ... xD Pls make more good spells like that !
 
Level 9
Joined
Feb 3, 2008
Messages
106
Seriously Paladon, HOW DO YOU DO IT?!?! Your spells are almost TOO good. Im gonna try now and download every spell you have ever made. Also, did ya know you could adjust this to spears and make them point downwards. Would look cool too!
 
Level 2
Joined
Mar 18, 2009
Messages
10
Hi, i used the LeakCheck v3.1 and got the following result:
Variables
RFS_TempPoint[RFS_DummyIntegers[1]] : (Line: 34) Location - Removed: No
RFS_ConjurPoint : (Line: 62) Location - Removed: Yes
RF_DamagePoint : (Line: 176) Location - Removed: Yes
RF_UnitGroup : (Line: 179) Unit Group - Removed: Yes
RFAA_JumpHigh_Distance : (Line: 193) Location - Removed: No
RFAA_TargetPoint : (Line: 194) Location - Removed: Yes
RFAA_Speed : (Line: 196) Location - Removed: No
RFA_TempPoint[1] : (Line: 239) Location - Removed: Yes
RFA_TempPoint[1] : (Line: 266) Location - Removed: Yes
RFA_TempPoint[2] : (Line: 267) Location - Removed: Yes
RFA_TempPoint[1] : (Line: 282) Location - Removed: Yes
RF_UnitGroup : (Line: 283) Unit Group - Removed: Yes

How is this possible? Is the result correct or is it just a small mistake of the program?
 
Level 2
Joined
Dec 31, 2008
Messages
5
Oh noez!

Love the spell. Really smooth. Only one problem- can't import it into my map. When I go into the trigger editor, the plain paper with the folded corner has been split in half down from top-right corner to bottom-left corner and the bottom half is colored red.

That's the only problem though, so you get 4/5. :thumbs_up::thumbs_up::thumbs_up::thumbs_up::thumbs_down:

EDIT: Oops. That was my fault. It's working fine now. 5/5!

EDIT: New problem. The little rocks look like another of my custom units! Please help!

EDIT: Once again, I has fixed it. Sorry for so much editing!
 
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