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This map includes both a vJass and a GUI version of the spell.
Telekinesis
The hero uses his telekinetic powers to lift enemied units in the targeted area into the air. After reaching a considerable height, the hero smashes them back down to the earth.
Level 1 - 100-200 reachable height, 8% of the reached height is dealt in damage + 20 direct impact damage.
Level 2 - 200-400 reachable height, 10% of the reached height is dealt in damage + 40 direct impact damage.
Level 3 - 300-600 reachable height, 12% of the reached height is dealt in damage + 60 direct impact damage.
*Release
*Fixed a forgotten nulling.
*Inlined two additional functions.
*Improved one efficiency issue.
*Swaped a nulling with a removal.
*Works with the newest patch now
21:11, 2nd Apr 2009
Eccho:
This spell is really great. No flaws as far as I can see, easy and understable code and a good tooltip and good documentations.
I can not do anything less than to highly recommend this spell if this is what you are...
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