(7 ratings)
I didn't think about that. I'm using it as like a bearform morph, but if someone used it as an ancient protector replacement, it would look weird.I really like this animation, my only real concern is the birth animation doesn't lend itself to birthing in its alternate form. I think it looks really cool though![]()
Yeah, somewhat. The death animation definitely wasCool, is this inspired with wow's earth elementals? Death anim somewhat reminded me of them. Also, I know it's supposed to be stationary, but I kinda wish "walk alternate" would have him cycle his rock legs just like in wow.
I get it, originally I nearly scrapped it because the legs looked weird. But maybe because I was staring at these for so long, the normal legs look weird to me now, and these look normal. They remind me of the boston dynamics robots... which is kind of nightmare fuel.I can't get enough of siege tank stuff & elementals. Nice work!
I do wish you had kept the big legs; honestly I think the base being bigger/more closely connected to the golem would look better anyway.![]()
Here's the converted WoW model so you can see how exactly his rocks are moving, if you want.Yeah, somewhat. The death animation definitely was
I was thinking about those cycling feet too. I don't know if you could have the same stand animation then, though. I can't remember if the feet rotate independent of the body, or they reorient when the upper body turns. The main goal of this model was to make the feet independent.
Maybe you could have a geoset that is legs, a geoset that is rotating rocks (with a global sequence, independent or not) and another geoset with rock feet that cycle. Thats where the problem is, swapping between those last 2.
ed: It doesn't look like they rotate independent of the body, and he only has 1 Stand animation so it doesn't break the orbit of the rock feet.
I'd argue it didn't, they just transcended to the next level of it.When the golem skips leg day
I might try first, then cheat later if it's tough.Here's the converted WoW model so you can see how exactly his rocks are moving, if you want.
I'm going to come back to this model later, and add some things:
- A version that works properly as a tower ( Root/Uproot, with turning turret)
Kind of a big ask, but would it be possible to have mud/stone/granite versions as well, even if just as a different skin?