1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  5. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  8. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Rhonin

Submitted by kangyun
This bundle is marked as approved. It works and satisfies the submission rules.
My lore character Kirin Tor Archmage variant
the armour is base on my previos Aethas model...
hope u guys enjoy...
and don't foget gv credit me when use...
:D enjoy and have fun...
and special thanks to
paladinjst who make the robe of dalaran

Update fixed
gem on pauldrons
spell Channel added
Particle reduce...
Spell animation fix...
sound of death animation...
file size reduce
left handle change to right handle
Armor change
weapon change
Symbol recolour
spell bug fixed
More accurate hair style
final update replace armor and cape

Reference
[​IMG]
Contents

Rhonin Archmage (Model)

Rhonin Archmage (Model)

  1. Forsaken

    Forsaken

    Joined:
    Apr 5, 2012
    Messages:
    1,818
    Resources:
    14
    Maps:
    3
    Template:
    11
    Resources:
    14
    OMG! OMG! OMG! I'm loving this models! Good job!
    Will u make more Kirin Tor, like Ansirem, Modera, Arugal and such? :3
     
  2. kangyun

    kangyun

    Joined:
    Oct 23, 2010
    Messages:
    301
    Resources:
    32
    Models:
    27
    Icons:
    5
    Resources:
    32
    If i free i make all the Kirin Tor Mages ;)
     
  3. JokeMaster

    JokeMaster

    Joined:
    Dec 29, 2008
    Messages:
    1,181
    Resources:
    0
    Resources:
    0
    This one is quite nice.
     
  4. kangyun

    kangyun

    Joined:
    Oct 23, 2010
    Messages:
    301
    Resources:
    32
    Models:
    27
    Icons:
    5
    Resources:
    32
    Thx man! thx for you sharing (back to 4 years ago you've make a video for me) ;)

    Thx for appreciate them, ya my next project would be lady liadrin!
     
    Last edited: Jun 19, 2016
  5. paladinjst

    paladinjst

    Joined:
    Nov 19, 2008
    Messages:
    390
    Resources:
    11
    Models:
    11
    Resources:
    11
    Good work , i really love ur bloodelf models and wish u could make a new Lady Liadrin ~
     
  6. Stefan.K

    Stefan.K

    Joined:
    Dec 29, 2014
    Messages:
    1,443
    Resources:
    84
    Models:
    84
    Resources:
    84
    This models of yours are nice. You have improved a lot. I like it how you combine different geosets to make good shoulderpads and weapons. Keep up the good work. And you definitely should get better modeling program so you can create your own unique meshes.
     
  7. kangyun

    kangyun

    Joined:
    Oct 23, 2010
    Messages:
    301
    Resources:
    32
    Models:
    27
    Icons:
    5
    Resources:
    32
    I'm currently use Mdlvis and war3modeledited these 2 only... do u ve any other model program recommand @@

    any free download site... XDDD cuz I just use to 'killing my time' I dont want spend money on it XDDD
     
    Last edited: Jun 24, 2016
  8. Stefan.K

    Stefan.K

    Joined:
    Dec 29, 2014
    Messages:
    1,443
    Resources:
    84
    Models:
    84
    Resources:
    84
    Sure, get Milkshape, or better 3dsmax. They cost money, but are worth it, believe me. ;)
     
  9. HappyCockroach

    HappyCockroach

    Joined:
    Feb 4, 2009
    Messages:
    2,994
    Resources:
    70
    Models:
    32
    Icons:
    36
    Packs:
    1
    Tutorials:
    1
    Resources:
    70
    Moderation Comment:

    This is a nicely done model, and surely useful. You need to lower that particle count, though. It almost reaches 500 particles in regular animations as Stand. Not only it is an overkill of effects visually, but also each particle mean 2 polygons to be processed. You can achieve good results with fewer, but bigger, particles. Just to give you an example, the Firelord, which is a particle heavy model, has around 90 particles at its stand animations. You shouldn't go above that in this model. Play around with their size, opacity, fading, etc, and you'll see how easy it is to get good results.
    In addition, those particles leave a trail in-game by the hero's shoulders. That doesn't look right. Trails left from weapons, or staves, do look alright in-game, but you'll probably do better setting the shoulder particles fixed to Model Space, so they don't spread around in the game scene, and your model should then leave 1 single trail of particles, which seems much more reasonable and looks better imo.
    If you have any doubt on how to solve those particle issues, feel free to contact me.
    The other issue I see is that the death sound it uses doesn't correspond to the death animation. There's a very present impact sound of the corpse hitting the floor around 1 second after he already fell down. You might want to change that sound (or the animation)..

    Except for that, it's a great piece. Useful for a cinematic/campaign hero, since it has many talk animations. Fix those issues and we'll be good to go.

    Jul, 30 - Changes done, resource approved.
     
    Last edited: Jul 30, 2016
  10. kangyun

    kangyun

    Joined:
    Oct 23, 2010
    Messages:
    301
    Resources:
    32
    Models:
    27
    Icons:
    5
    Resources:
    32
    Thx for the review sir! Can u make an example for me...
    cuz im still confuse wif the particles things... :D

    thx sir! :)
     
    Last edited: Jul 24, 2016
  11. HappyCockroach

    HappyCockroach

    Joined:
    Feb 4, 2009
    Messages:
    2,994
    Resources:
    70
    Models:
    32
    Icons:
    36
    Packs:
    1
    Tutorials:
    1
    Resources:
    70
    kangyun, you can use Magos to do that, it really isn't hard.

    Firstly, open your model and under Edit > Properties you'll find the Display options in which you should enable Debug Information.

    upload_2016-7-23_13-36-8.png - upload_2016-7-23_13-36-20.png

    The particles can be edited under Node Manager. Reduce their emission rate and increase their size. Do that drastically, until you don't go way too much above 100-200 in the Stand animations. (The fewer, the better, as long as the result is good)
    If you have doubt on that, there are tutorials about particle effects here at THW

    Don't forget to check "Model Space" on the shoulder particles, so they don't spread all around the map, and they stay fixed to the shoulderpads.
     
  12. Sxar

    Sxar

    Joined:
    Aug 20, 2014
    Messages:
    245
    Resources:
    6
    Models:
    5
    Skins:
    1
    Resources:
    6
    Great model! Suggest for the skin: remove moustache and made redhair. model 5/5 skin 4/5.
     
  13. Warseeker

    Warseeker

    Joined:
    Feb 18, 2014
    Messages:
    2,516
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Nicely done 5/5 :)

    Great Job!
     
  14. HappyCockroach

    HappyCockroach

    Joined:
    Feb 4, 2009
    Messages:
    2,994
    Resources:
    70
    Models:
    32
    Icons:
    36
    Packs:
    1
    Tutorials:
    1
    Resources:
    70
    Changes done, looks better now :)
    Approved.
     
  15. Immortal_Wraith

    Immortal_Wraith

    Joined:
    Jul 7, 2016
    Messages:
    10
    Resources:
    0
    Resources:
    0
    I really like this model, it reminds me of a fire mage, don't quite remember the game but yes, this model is decent and receives 4/5 from me.
     
  16. Aleister

    Aleister

    Joined:
    Aug 7, 2011
    Messages:
    428
    Resources:
    0
    Resources:
    0
    The particles emitters is enough, but the weapon needs to be more epic.
     
  17. Dinodin

    Dinodin

    Joined:
    Jul 19, 2007
    Messages:
    492
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Looks great! :)
     
  18. Aleister

    Aleister

    Joined:
    Aug 7, 2011
    Messages:
    428
    Resources:
    0
    Resources:
    0
    OMFG...
    My recommendation about "the weapon needs to be more epic", you took it very seriously. o_O
    Now it looks amazing buddy! ( ͡° ͜ʖ ͡°)
     
    Last edited: Nov 16, 2016
  19. kangyun

    kangyun

    Joined:
    Oct 23, 2010
    Messages:
    301
    Resources:
    32
    Models:
    27
    Icons:
    5
    Resources:
    32
    Thx man xD