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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.
Restricted Complex 601 2.88
- Filesize:
- 17.7 MB
- Rating:
-
(33 votes)
- Downloads:
- 40378
- Uploaded:
- Oct 25, 2009
- Updated:
- Mar 12, 2020
- Resources:
- 1
- State:
- Approved

This bundle is marked as approved. It works and satisfies the submission rules.
Links |
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website |
Note |
This map can NOT be played in solo. This since they are more and more hackers. To test or play the map, play online. |
Links |
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website |
Key Points | |
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General Information | |||||||||||||||||||||
|
Links |
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website |
Features
Game Modes | Story A mode with more than 50 quests, randomly generated or depending on the success the last quest the team did. Through a game up to 16 quests are playable. Missions will alternate between base or unit defence, scout, escort, protection, search and destroy... There are 3 chapters, each one with a final boss (added to the several boss spawned each quest end). Survival The team will have to survive to several waves of creeps with an increasing difficulty. Basically, this is a pure survival mode without any other thing to do than survive. Last stand The objective is to defend a database in a random base until the army arrives to fight a last boss. Assault The objective is to search and destroy NPC bases; there, the players will fight against creeps and NPC. Team Deathmatch Same than deathmatch, but players are divided into 2 teams. Trophy Hunt The objective is to keep a flag and prevent the opposite team to keep its own flag A Bridge Too Far Mode removed. |
Difficulty | Training Not available at the moment Normal The basic settings. Normal creeps. Nightmare It is like Normal mode with harder creeps (+10 damage and +50% health points, +20% chances to spawn special waves etc.) Insane Harder than nightmare; a lot of special waves, more boss or miniboss, creeps with a second upgrade... |
Quests | -Complete Quest Trees with random/conditions to make each game different -Each quest has its own universe of creeps (combinations several unit types) -Each quest get its own boss -Each quest success brings experience. If the quest can be failed, and that players fail it, you will not get experience but get an other quest. -Efficient AI for creeps, allied units and non-hero units to avoid micro-manage. Creeps are able to act with some intelligence (heal, dodge-jump etc). A part of the creeps will patrol into the direction of the current quest objective, and the other will directly follow the living heroes. -Proportional difficulty: the more the experience average between players, the harder the game is (Creeps statistic will be improved and chance to get special waves will be raised) |
Heroes | -several heroes with many spells and a different gameplay for each one. -Each hero has a spellbook with shared abilities -Each hero has its specific spell tree with up to 16 skills -Each hero has a different role and gameplay -Heroes are unlocked if the loaded code provides a rank enough high. |
Save System | -Save and load your experience. This allows you to change of hero each game (and avoid a boring unique character). -Experience brings up to 20 ranks. -Each rank provides a general bonus (health, mana regeneration, move and attack speed) -Ranks unlock hero class. -There is a medal system (since 1.27) for the best players (which also adds little bonus); medals are granted through the achievements of some special stuffs during the game. |
Realistic Equipment | Since 1.09 there is no more one weapon/unit and one ammo-type per unit. NPC no longer have limited ammo, excepted they need to reload. This mean the weapon is "hidden" (no more item to stock in the inventory) for Heroes, and all units have the same ammo-type (item type) they can load or drop from their weapon. It is less realistic but after a lot of tests, it makes the game less complicated. Units can carry up equipment, grenades, explosives, weapons... |
Dozen systems | -A weather changing during the game -A story displayed through texts with various speakers -The possibility to drive a lot of vehicles -Dozen items which can be combined, consumed, some being class-restricted etc -Various kinds of explosives -Various grenades and rockets -Various abilities for NPCs and Creeps -(see more on the open source) |
Videos
Quest Tree
Restricted Complex 601 is organized around a quest trees: you will not play all quests in a game, but only some of them.
Then, the quest you will get will change depending your last quest was a success, a fail, or, sometimes, an other random choice.
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fq.jpg&hash=6e62512f87c6000bda409f2a7d950bf8)
Then, the quest you will get will change depending your last quest was a success, a fail, or, sometimes, an other random choice.
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fq.jpg&hash=6e62512f87c6000bda409f2a7d950bf8)
Map Overview
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fmap.jpg&hash=19aa1f8c412bb18d9c93a6e58b76586d)
In-editor basic overviews
External outpost
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs006.jpg&hash=5f627ba244f556ddcf0a7006c8046a27)
Swamps
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs007.jpg&hash=ba1d9f147bef3f13b15dd85c714b017e)
RC601's main entrance
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs008.jpg&hash=3c5116aa75ba5a89391ff9822194eddf)
Barracks and Container storage
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs009.jpg&hash=374d4af3462780f781bc46b8de28c9b5)
Aviary; Ship Facilities and Sand ruins
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs010.jpg&hash=e9229c9d4f2dd371c8772334ad374f60)
Town
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs011.jpg&hash=1bb5decb682e72be43e3e21e4077b837)
Old bunker, hangar and town
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs012.jpg&hash=a61b54382fd6d0d4ede57ace1bf63444)
Old Teleporter
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs013.jpg&hash=804500f8559dc76e02880e86c00f871d)
Refinery, Com Center, Energetic Factory
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs014.jpg&hash=942b82330161ef30fb255446bed55dcf)
Airfield
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs015.jpg&hash=985d881166e1f5a3c3ab2f653dca1dc6)
Mechanoids Facilities
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs016.jpg&hash=c7aac29a134834ff88561878cb0ccbe3)
Warehouse
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs017.jpg&hash=90512fee8f804c7f0e28c1483d64fc09)
Village, fields
![[IMG]](proxy.php?image=http%3A%2F%2Fjk2pach.perso.sfr.fr%2Frc601%2Fs018.jpg&hash=3b75545d0b5aa76abc29143265252124)
Credits
Entire map
This map is made by jk2pach.
Special thanks
Special thanks to Troll-Brain for his advices and suggestions on VJass
Models
Models not listed there are from me and are available in the map open source . Feel free to send me a private message if I forget someone.
[r] Author [c] Model [c] Link [c] Used for [r] Anarcahianbedlam [c] Minicopter [c] Click [c] AW-Big Bee [r] Anarcahianbedlam [c] Prowler [c] Click [c] GW-Hurricane, GW-Gust [r] Anarcahianbedlam [c] SHIVA Nuclear Warhead v6 [c] Click [c] high explosive rocket [r] Callahan [c] NerubianGuard [c] Click [c] Animal - Bug [r] DonDustin [c] CryptQueen [c] Click [c] Animal - Crusher, Evolved Bug [r] donut3.5 [c] HookHorror [c] Click [c] Undead - Horror [r] Epsilon [c] Container [c] Click [c] Building - Container 2 [r] Epsilon [c] M249 [c] Click [c] FN-Minime attachment [r] Epsilon [c] M4 [c] Click [c] Colt M4 attachment [r] Epsilon [c] PulseBuff [c] Click [c] Buff - hero about to die [r] Epsilon [c] SG550 [c] Click [c] Sig SG550 attachement [r] Erius [c] AGreySmoke [c] Click [c] Smoke grenade [r] Feleer [c] StrikerVFX [c] Click [c] GW-Tornado [r] Fingolfin [c] ISA M82 Assault Rifle [c] Click [c] Barret M82 attachement [r] Fingolfin [c] Mauler [c] Click [c] Mauler attachement [r] Fingolfin [c] Sta-52 Assault Rifle [c] Click [c] Sta-52 LAR attachement [r] GeneralFrank [c] SpaceOrc_APSV_Badge [c] Click [c] ACV-Transport [r] GeneralFrank [c] Space Orc Condor [c] Click [c] AW-Falling Star [r] GeneralFrank [c] Space Orc 'Hedgehog' AT-AAV [c] Click [c] ACV-Shiva [r] GeneralFrank [c] M2 A3 Grizzly - Main Battle Tank [c] Click [c] ACV-Iron Turtle [r] GeneralFrank [c] M3 A1 'Kodiak' Super Heavy Tank [c] Click [c] ACV-Goliath [r] GeneralFrank [c] Metal Fox - Anti-Air Artillery [c] Click [c] ACV-Rolling Thunder [r] Ice [c] Sandbags1 [c] Click [c] Sand Bag [r] Illidan(evil)x [c] A10 Thunderbolt II [c] Click [c] A10 Thunderbolt [r] Illidan(evil)x [c] Cobra Attack Helicopter [c] Click [c] Cobra [r] Illidan(evil)x [c] F22 Raptor [c] Click [c] F22 Raptor, Raptor Pilot [r] Illidan(evil)x [c] Orca Fighter [c] Click [c] UAV, Supply Plane [r] jk2pach [c] Animated Marine [c] Click [c] Most marines and NPCs [r] jk2pach [c] AW-Rising Sun [c] Click [c] AW-Rising Sun [r] jk2pach [c] AW-Sentry [c] Click [c] AW-Sentry, AW-Storm [r] jk2pach [c] AW-Titan [c] Click [c] AW-Titan [r] jk2pach [c] GW-Beef [c] Click [c] GW-Beef [r] jk2pach [c] GW-Frog [c] Click [c] GW-Frog [r] jk2pach [c] GW-Fury [c] Click [c] GW-Fury [r] jk2pach [c] GW-Iron Turrtle [c] Click [c] Hero selector [r] jk2pach [c] GW-Hurricane [c] Click [c] GW-Hurricane [r] jk2pach [c] GW-Pepper Shaker [c] Click [c] GW-Pepper Shaker [r] jk2pach [c] GW-Twin Gun [c] Click [c] GW-Typhoon [r] jk2pach [c] GW-Worker [c] Click [c] GW-Worker [r] jk2pach [c] Scout Tower [c] Click [c] Primary Observatory Tower [r] jk2pach [c] Turret-Artillery [c] Click [c] Artillery Turret [r] jk2pach [c] Turret-Base [c] Click [c] Turret base, Mine Thrower turret, Energetic Turret, Medical Turret [r] jk2pach [c] Turret-Light Radar [c] Click [c] Primary Radar Tower [r] jk2pach [c] Turret-Machinegun [c] Click [c] Machinegun Turret [r] jk2pach [c] Turret-Micromissile Thrower [c] Click [c] Missile Thrower [r] jk2pach [c] Turret-Rocket [c] Click [c] Rocket Pod [r] jk2pach [c] Turret-Tesla [c] Click [c] Tesla Turret, AA Railgun Turret [r] jk2pach [c] Turret-Twin Gun [c] Click [c] Primary Defensive Tower [r] jk2pach [c] Unit-Marine Cyborg [c] Click [c] Cyborg [r] jk2pach [c] Unit-Marine Engineer [c] Click [c] Mecanist, Builder, Drone Master, Engineer, ... [r] jk2pach [c] Unit-Marine Recon [c] Click [c] Force Recon [r] jk2pach [c] Unit-Marine Scientist [c] Click [c] Most scientist units (Biologist, Physicist...) [r] jk2pach [c] Unit-Marine Sniper [c] Click [c] Polyvalent Sniper, Lighning Sniper, Special Ops... [r] Ket [c] Villager Zombie pack [c] .... [c] Zombie - Decomposition, Zombie - Excressence, Living Dead - Degenerescence, Living Dead - Reaper [r] Kitabatake [c] Porcupine [c] Click [c] Living Dead - Reborn [r] Klarnetist [c] Barrels [c] Click [c] Barrels [r] Klarnetist [c] Bradley [c] Click [c] M2 Bradley [r] Klarnetist [c] Bus Stop [c] Click [c] Bus Stop [r] Klarnetist [c] Dead Car [c] Click [c] Car. [r] Klarnetist [c] Dead Corpses [c] Click [c] Living Dead - Corpse Chest, Living Dead - Corpse Skull, Living Dead - Corpse Legs [r] Klarnetist [c] TurretTrap [c] Click [c] Turret Trap [r] Klarnetist [c] Windmill [c] Click [c] Building - Windmill 2 [r] Kolbosa [c] Skeletal wolf [c] Click [c] Mutation - Theta [r] Knet [c] Workbot [c] Click [c] GW-Bot [r] Kofi_Banan [c] Black Hawk [c] Click [c] ... [r] Kofi_Banan [c] bud2 [c] Click [c] Blackhawk [r] Kofi_Banan [c] BuildingsNew [c] Click [c] Building - City Factory [r] Kofi_Banan [c] gfdh [c] Click [c] Medical Post, Building - City Post [r] Kofi_Banan [c] Humvee [c] Click [c] Humvee [r] Kofi_Banan [c] M 113 APC [c] Click [c] Mobile HQ [r] Kofi_Banan [c] Town10 [c] Click [c] Building - Cirty Building 5 [r] Kofi_Banan [c] TownHall [c] Click [c] Building - City Great House [r] Kofi_Banan [c] TownHall(1) [c] Click [c] Building - City Workhouse [r] Kofi_Banan [c] zfcxzf [c] Click [c] Crane 1 [r] Kofi_Banan [c] ZSU-23-4 "Shilka"[c] Click [c] Shilka [r] Mechanical Man [c] Barracks [c] Click [c] Military Building - Warehouse [r] Mechanical Man [c] Com Center [c] Click [c] Military Building - Com Center [r] Mechanical Man [c] Factory [c] Click [c] Military Building - Factory [r] Mechanical Man [c] Refinery [c] Click [c] Military Building - Refinery [r] Mr. Bob [c] Barracks [c] Click [c] Military Building - Barracks [r] Mr. Bob [c] Helipad [c] Click [c] Military Building - Helipad [r] Mr. Bob [c] Metal Mine [c] Click [c] Military Building - Mine [r] Mr. Bob [c] Power Generator [c] Click [c] Military Building - Power Generators [r] Mr. Bob [c] Radar Tower [c] Click [c] Military Building - Radar Tower [r] Mr. Bob [c] Tank Factory [c] Click [c] Military Building - Tank Factory [r] Mr. Bob [c] Tech Center [c] Click [c] Military Building - Com Station [r] oGre_ [c] Decoration Hopper [c] Click [c] Building - Hangar, Old Bunker, Bunker walls... [r] Pyramidhe@d [c] Butcher Girl [c] Click [c] Undead - Butcher [r] Pyramidhe@d [c] Carrion Crow [c] Click [c] Animal - Dead Crow [r] Pyramidhe@d [c] Dessicator [c] Click [c] Living Dead - Devourer [r] Pyramidhe@d [c] Enslave Worker [c] Click [c] Experiment - Typhoid [r] Pyramidhe@d [c] Magot [c] Click [c] Animal - Worm [r] Pyramidhe@d [c] Ripper_PH09 [c] Click [c] Evolved Parasite [r] Pyramidhe@d [c] VampireBat [c] Click [c] Undead - Blood Bat [r] Sakh_badboy [c] Greenhouse [c] Click [c] Aviary Entrance [r] SataX [c] OldFactory [c] Click [c] Old Factory [r] shamanyouranus [c] Installation Foundry [c] Click [c] Building - City Foundry, Supply Structure [r] skrab [c] NuclearReactor [c] Click [c] Nuke Reactor [r] Scythy Dervish [c] Virus Vial Orange [c] Click [c] Health charged items [r] Scythy Dervish [c] Virus Vial Purple [c] Click [c] Health/Mana charged items [r] Scythy Dervish [c] Virus Vial Teal [c] Click [c] Mana charged items [r] Thrikodius [c] Blink [c] Click [c] ... [r] Unwirklich [c] Starcraft Interface [c] Click [c] Effect - Antivenom [r] Vuormalainen [c] Barbed Wire [c] Click [c] Barbed Wire [r] Vuormalainen [c] Sea Obstacle [c] Click [c] Sea Obstacle [r] Virysru [c] C300 [c] Click [c] ACV-Plede Lips [r] WebSter [c] Modern Warfare Pack Véhicules [c] Click [c] ACV Destiny, ACV Inferno [r] WebSter [c] Thunderhawk [c] Click [c] AW-Wrath [r] WILL THE ALMIGHTY [c] Artillery Strike [c] Click [c] Effect [r] WILL THE ALMIGHTY [c] Dirt Explosion [c] Click [c] Effect [r] WILL THE ALMIGHTY [c] Explosion Big [c] Click [c] Effect [r] WILL THE ALMIGHTY [c] Ground Explosion [c] Click [c] Effect [r] WILL THE ALMIGHTY [c] Ion Canon [c] Click [c] Plasma Strike [r] WILL THE ALMIGHTY [c] Nuclear Explosion [c] Click [c] Effect [r] WILL THE ALMIGHTY [c] Ultimate Explosion --- Ground-based explosion [c] Click [c] Effect [r] WILL THE ALMIGHTY [c] Ultimate Explosion --- Massive Explosion [c] Click [c] Effect |
Icons
Icons are Blizzard basic icons, from me or images taken from Google converted to Icons.
Music and Sounds
No imported music at the moment
Non-Blizzard sounds all come from the video game Counter Strike 1.5 or from free sound databases.
General Libraries, spells and triggers
Codes used for the map which are not from me
[r] Author [c] Model [c] Link [c] Information [r] Anitarf [c] Stack [c] Click [c] ... [r] Dangerb0y [c] Easy Item Stack 'n Split [c] Click [c] ... [r] grim001 [c] AutoIndex [c] Click [c] ... [r] grim001 [c] UnitListModule [c] Click [c] ... [r] Patio_111 [c] Clock [c] Click [c] Cerberus - Plasma Clock [r] Rising_Dusk [c] GroupUtils [c] Click [c] ... [r] Rising_Dusk [c] SoundUtils [c] Click [c] ... [r] Rising_Dusk [c] TerrainPathability [c] Click [c] ... [r] Vexorian [c] Bound Sentinel [c] Click [c] ... [r] Vexorian [c] Independant Summon [c] Click [c] Autoindex version by MoCo, modified for the needs of Restricted Complex 601 by jk2pach [r] Vexorian [c] PowedUpSentinel [c] Click [c] ... [r] Vexorian [c]Table [c] Click [c] ... [r] Vexorian [c] TimerUtils [c] Click [c] ... [r] Prince.Zero [c] Organic Bomb [c] Click [c] Strike Force - Organic Bomb [r] Prince.Zero [c] Wrath of Zeus [c] Click [c] Lightning Sniper - Wrath of Zeus [r] The Witcher [c] Advanced Camera, Keyboard & Movement System [c] Click [c] for FPS mode |
Tools
[r] Author [c] Model [c] Link [c] Information [r] Alex [c] Mdlvis [c] Click [c] The most simple and powerfull tool about models: create models, apply textures,optimize them and, more than all, animate them. Used for ALL my models [r] Guesst [c] Mdlx Squisher [c] Click [c] Reduce the size of the models once they are inside the map [r] Magos [c] Warcraft 3 Model Editor [c] Click [c] To watch models, work on nodes, particles and textures... [r] PitzerMike [c] Widgetizer [c] Click [c] Reduces the loading time. Does not work for RC601 (bug) [r] Spec [c] W3 Button Manager [c] Click [c] The easiest tool I have tested to transform pictures into W3 Icons [r] Tim [c] Oinkerwinkle Tools [c] Click [c] A complete pack of tools. I use at 95% the Vertex Modifier to edit models of the first version of Stars. All of my ships were made with this tool [r] Tim [c] W3 Viewer [c] Click [c] I use it to convert skin files (*.BLP <=> *.TGA, *.BMP, *.JPEG [r] Vexorian [c] JassNewGenPack [c] Click [c] Because the VJass from Vexorian is incredibly powerfull and the JNPG allows a lot of things, the map is edited with this editor hack. [r] Vexorian [c] W3 Map Optimizer [c] Click [c] It grantly reduces the size of the map and the map loading, as well as improve the scripts |
Players who helped me a lot through reports, suggestions or back-office such as loading screens
ArnaudB
Captain_Keyes
Dark_Warlock
Gamefreak-
graal
Lightsaber122
Lordskyy_
Namorax
Null_Signature
OmegaFlare
Ruler
TheDamnedLegion
xxxlord
Yahtzeepwnsu
Links |
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website |
Keywords:
restricted, complex, 601, warfare, modern, weapon, research, zombie, quests, orpg, science, horror, abomination, technology, military, marine, tank
Contents
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