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Resource Categories & Genres

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Ralle

Owner
Level 77
Joined
Oct 6, 2004
Messages
10,098
Hey guys!
I want to make categories again, those labels are out of hand.

Maps:
Altered Melee
Melee
Aeon of Strife / AoS
Arena
Capture the Flag / CTF
Defense / Survival
Footmen Wars / Footmen Frenzy
Shooting / FPS
Hero Arena
Life of a Peasant / LOAP
Mini-Game
Maze / Escape
Offense
Role Playing Game / RPG
Strategy / Risk
Tower (Defense / TD / Maul / Wars)
Miscellaneous / Other

// Non-playable
Cinematic
Terrain
Templates

Spells:
Target Ground
Target Object
No Target
Aura / Passive

Models:
Units
Heros
Buildings
Effects
Doodads
Attachments
Items
Miscellaneous / Other

Icons:
CommandButtons
Items
Units
Buildings
Abilities
Upgrades

Skins:
Ground Textures
Units
Buildings
User Interface
Doodads & Destructables
Miscellaneous / Other
Effects

Tools:
MPQ Tools
Graphics Tools
World Editor Tools
Warcraft In-Game Tools
Miscellaneous / Other

Art:
Screenshots
Concept Art
Freehand
Blizzard Art
Real Life
Miscellaneous / Other




For Icons, Models & Spells there will be genres aswell:

Aircraft
Blood Elf
Command & Conquer
Creep
Critter
Daemon / Demon
Dinosaur
DragonBall Z
Dragon
Dwarven
Gnome
Goblin
High Elf
Human
Humoristic
Lizard
Lord of the Ring
Naga
Nerubian
Night Elf
Nintendo
Orc
Pandaren
Pokemon
Real Life
Red Alert
Space
Star Trek
Star Wars
Starcraft
Tauren
Troll
Undead
Vehicle
Warcraft II
Ward
Wood Elf
 
Last edited:
Level 7
Joined
Oct 24, 2006
Messages
110
What if a Map has more than 2 Genres?

Well, what genre can I use in uploading maps when my maps actually have 2 or more genres associated with them..

I always make maps that have 2 or more genres associated with them, like my Castle Wars Professionals which combines Hero Defense, Mini-Game and Melee.

What genre then Im going to use when I upload a multi-genre map?? :confused:

Or can you add to the Maps Rules the Hybrid type, where users can just type "Hybrid", a colon :)), then the genres associated with that map... That'd be great!!:thumbs_up:
 
Level 13
Joined
Mar 24, 2007
Messages
1,313
Model search system

It finds the new stuff just find but IGNORES ALOT of the old things it also seems to be case sensitive, this system should be changed ! i cant find anything with it !

Also we should be able to view all models in a paticular section like we could back at Wc3 sear.ch would help ALOT ! thanks.
 
Level 15
Joined
Nov 1, 2004
Messages
1,058
For Ralle: it would be nice to have a choice between boolean and natural mode. Natural would be the default.
 
Level 13
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Mar 24, 2007
Messages
1,313
yess i liked how you could browse each catagory without needing to use any "searches" just by clicking on the category you could see what you wanted.
 
Level 9
Joined
Jun 18, 2004
Messages
565
Catagories in the Resources Sections.

What ever happened to them? I know there were about a million different sections, but they were quite gnarly. For those that don't know what I'm talking about, back on Wc3Sear.ch in the Skins/Models sections there were various groups you could use to refine your searches...like "Starcraft," "Blood Elves," "Naga," and so on, and so forth. They were quite nice.

Something to consider putting back in, unless it's tough to do.
 
Level 32
Joined
Oct 23, 2006
Messages
5,291
Ralle is currently working his webmaster's fingers to the bone to further develop the resource section categories to make them more powerful and useful. The new system will include:
  1. Main categories: The categories will be defined by Ralle and only the existing categories (or those he approves in the future) will be used.

  2. Genres: Category-specific genres will include keywords which all resource submitters may define and submit. Examples:
    • Icons > Buildings > Space Orcs
    • Maps > Role Playing Game / RPG > Imagica
    • Models > Units > Badass

  3. Categories and genres alike will be searchable.
[off-topic] ~ Threads merged.
 
Level 32
Joined
Oct 23, 2006
Messages
5,291
Battleships (or other non-standard map types) will not be included in the approved categories as many, many such categories would develop, each containing very few maps (or perhaps only a single one).

At present the approved categories are:
  • Aeon of Strife / AoS
  • Altered Melee
  • Arena
  • Campaign
  • Capture the Flag / CTF
  • Cinematic
  • Defense / Survival Escape / Maze
  • Footmen Wars / Footmen Frenzy
  • Hero Arena
  • Life of a Peasant / LOAP
  • Melee
  • Mini-Game
  • Miscellaneous / Other
  • Offense Role Playing Game / RPG
  • Shooting / FPS
  • Spells & Systems
  • Strategy / Risk
  • Template / Terrain
  • Tower (Defense / TD / Maul / Wars)
Some minor adjustments still need to be made, however, they are likely to be in the downward direction: for example, when the list was originally created the Spell section did not exist. The addition of any new categories is very unlikely.

Ralle is currently working his webmaster's fingers to the bone to further develop the resource section categories to make them more powerful and useful. The new system will include:
  1. Main categories: The categories will be defined by Ralle and only the existing categories (or those he approves in the future) will be used.

  2. Genres: Category-specific genres will include keywords which all resource submitters may define and submit. Examples:
    • Icons > Buildings > Space Orcs
    • Maps > Role Playing Game / RPG > Imagica
    • Models > Units > Badass

  3. Categories and genres alike will be searchable.

Model resources will be first to receive the genres in addition to the existing category labels. I'm not sure if he will work on maps next, although I hope he does.

Battleships would be a fine example of a genre (sub-category).
 
Level 6
Joined
Apr 16, 2007
Messages
177
Battleships (or other non-standard map types) will not be included in the approved categories as many, many such categories would develop, each containing very few maps (or perhaps only a single one).

Battleships would be a fine example of a genre (sub-category).

I think it would be the only sub genre with 85+ ( list is uncomplete ) map makers :D


* 1. 6YDY_PAIIIUTb ( Reborn-stolen ).
* 2. RodOfnN0d ( pirateships ) .
* 3. Suppressor ( 4.22) .
* 4. Quantum_theory ( 1.187 )
* 5. Ipeonrush. ( 13s [Pro]/2.5b/3.5b/pirateships/GOAP,Orcs vs Pirates) .
* 6. Sked ofcourse (1.32-5.0) .
* 7. LIghtningBolt ( battle-mod 5.4c) .
* 8. Trollkopp / Hadi Harris ( advanced ) .
* 9. Heaven_76 ( Reborn ) .
* 10. Varimathras ( 4 player teams v5.8 ) .
* 11. FMGSSOUL ( Magma v1.3d) .
* 12. JUrii V. Parol/ ( All Stars 4.1F ) .
* 13. Ein psychopat( psycho rmd0.7 .
* 14. Say_no_to_War( Crossfire 2.93 - 3.76 ) .
* 15. Trymio ( Solid Pro 0.6/ special edition ) .
* 16. Goble/Breden( 13s [Pro]1.0-3.5b ) .
* 17. Demonfaze ( Icewind ) .
* 18. mattador ( npt ) .
* 19. jcl[pbs] ( ship wars ) .
* 20. CaptSpam ( Ships of War 1.0-1.2 ) .
* 21. Heaven_76 ( 1.0 / 1.1 ) .
* 22. Master Jacques ( Battleship Islands v1.61 ) .
* 23. Guicquero( imperial ) .
* 24. Pero ( .0978 ) .
* 25. Martino ( advanced-stolen ) .
* 26. Homicide13 (Project Battleships) .
* 27. Jack_sparrow_evo ( carribean ) .
* 28. ich - ( Psycho ships rmd0.89) .
* 29. Oblivion9 (carribean beta/x,Tempest) .
* 30. Gallien ( Imperial 3.73 ) .
* 31. Jan M ter Reehorst -(JaMiteR)( Dwarves v0.5 ) .
* 32. gnomeoncrack - ( turtle wars/Zoo ) .
* 33. nightstar ( extreme ) .
* 34. roxxar ( 13sg ) .
* 35. Projectx ( x ) .
* 36. Asia(Kalimdor)_Pirate_Haken ( 2(Ver1.20) ) .
* 37. Timber_wolf25 ( crossfire 2.93) and ( Imperial ) .
* 38. Satanic ( Solid Pro 0.6/ special edition ) .
* 39. CEMEH_CEMEHBl4 ( All Stars 4.0F ) .
* 40. whb1220 ( Battle Ship EX II 4.10??? ) .
* 41. Pommes_der_tote ( Battleships 5.0 ) .
* 42. Computer(hate) ( Arctic Battleships ) .
* 43. Frid ( BattleShip R ) .
* 44. Mr.Porno ( Ships of War v1.3/1.4 ) .
* 45. BladeWarrior17 ( Naval wars, Lagoon wars ) .
* 46. Redoubt ( Naval Combat v1.02 (P) ) .
* 47. SeigeTank2000 ( Naval Engagement V1.1 ) .
* 48. MYshadow ( Battle Ships II Atlantis 0.88 ) .
* 49. Majheel ( battleships final *stolen*) .
* 50. rush4hire ( Battle Ships 2.12 ) .
* 51. zalleswe ( battle ships 3.1 ) .
* 52. Callahan ( naval battle 1.0 ) .
* 53. pondora ( bships hyper ) .
* 54. drow.swords ( bships hyper ) .
* 55. fopfan1 ( star wars battleships ) .
* 56. Inconnu ( naval battle 1.2 ) .
* 57. breden ( 13attleships ) .
* 58. EX ( Battle Ship EX II ) .
* 59. Bouserteddy ( Tower-Ship 2v2 version (v3.23) ) .
* 60. Stephen G. ( Tidal Battle ) .
* 61. DiscoHydra ( boat Phun ) .
* 62. Wixflicker ( Battleships normal ) .
* 63. Ownedhehe ( Fiery Seas v1.6 ) .
* 64. 13sL-Berserker ( Fiery Seas v1.6 ) .
* 65. 13s-phattymatty ( Tempest ) .
* 66. Bladerz ( Top secret bs ) .
* 67. Seldarine ( 13attleships Vista ) .
* 68. Cpt_nemo ( Battleships Reborn ) .
* 69. Roxxar ( 13attleships Vista) .
* 70. TheImmortalOne ( Battleships 1.189) .
* 71. MisterTrader ( Battleships CS v1.5 Beta) .
* 72. matt_leblizz ( Battleships CS v1.5 Beta) .
* 73. Thrax- ( Bloody Pirates) .
* 74. Drumamasta ( 13attleships Sunken Ruins) .
* 75. 13sl-Berserker ( 13ATTLESHIPS FIERY SEAS v1.60 ) .
* 76. Madman00901 ( Battleships 0.3 BETA) .
* 77. Shadows_Call ( Battleship Command 1.88 ) .
* 78. PdH-J43ger ( Battle Ships V.8 ) .
* 79. Frostitch. ( Battleships149 and 169 ) .
* 80. XShortGuy ( Seas of Alterac 3.0 ) .
* 81. Kalisz ( Battleships Winter ) .
* 82. WestBerlin[BSL] ( BattleShips Psycho rmd0.90 ) .
* 83. OstBerlin[BSL] ( BattleShips Psycho rmd0.90 ) .
* 84. Roy-Makaay ( Frozen Rebel ).
* 85. Cpt.DaveyJones ( Battleships Speedmod 1.1 - New era 2.4).
 
Level 32
Joined
Oct 23, 2006
Messages
5,291
That a lot of Battleships maps! It will be up to Ralle to decide whether or not such a category is desirable, although it may be redundant. It's possible that most of those maps may be more properly categorized under one of the existing labels: his call.

At any rate, since our recent discussion has related to strictly to categories, genres and labels, it's probably best to move some posts to Ralle's category thread.

~ Four posts moved.
 
Level 4
Joined
Sep 24, 2007
Messages
67
Popularity

Okay, this site is the only site that I have found that you can get Warcraft 3 models from and is totally free of viruses and popups. Actually, this is the only website that I have found that you can get Warcraft 3 models from. But despite this, for some reason this site is not as popular as would be expected. I think I will always wonder about this. I think y'all should get more map files though, and definitely fix the search function for the models. I was trying to find a model for a car and the one that I finally found was called Vette. Think about this- someone searches "car," and they wouldn't find anything because the file is named Vette. Even if someone got so specific as to search "Corvette," the file still wouldn't turn up because the name, again, is Vette. I suggest that y'all add keywords to the searches so that things can be more easily found. Increased accessibility and ease of use= more popular.
 
Level 27
Joined
Feb 22, 2006
Messages
3,052
We don't need any more maps. Seriously.
Pending maps come in faster than all of the moderators can approve them.
What we need are more quality maps, but that's up to the you, the user.
If you want to see more quality maps here, make them for us! We'd be glad to get them on here.
And as for the search thing, I believe it searches the description.. But I agree, it should also search name and author. For now, what people can do is upload their model with the name of the model and the author, as well as any keywords they want it to be searched under.
--donut3.5--
 
ATM, the Search system (well, EVERY SINGLE Search System) uses search tags for detailed search, so the original author didn't supply the tags such as Corvette, Car etc etc. because most of the models came from wc3s, and while they were in transfer, Ralle and the others just didn't have time to add tags to those models.
 
Level 4
Joined
Sep 24, 2007
Messages
67
Well, they should task people with doing that, help clean up the tags for search.... Also, in my example, searching for the name wouldn't help because the name was just "Vette". Searching "Car" for name wouldn't help.
 
Level 32
Joined
Oct 23, 2006
Messages
5,291
Thanks for your kind words, HumanSlayerV, and for your input as well.

When our intrepid webmaster (Ralle) implements the new resource section scripts (hopefully within a couple of weeks or so) searches will be far more powerful as they will be based upon not only the present "categories" but also upon user-created "keywords" as well.

When he implements those scripts, we resource moderators will have our work cut out for us as we will have to carefully ensure that each specific resource is properly categorized and tagged. We'll try to do our best.

Resource Categories & Genres references this subject.
 
Level 32
Joined
Oct 23, 2006
Messages
5,291
Indeed they will be.

As each user submits their resource they will be able to include whatever keywords (Genres) they desire to describe their creations. The global tags (Categories) shall remain as-is: Moderator/Administrator created & approved. Both will, of course, be fully search-able.
 
Level 45
Joined
Jun 3, 2005
Messages
6,982
Actually wc3c is far more popular than hive due to it's relations with other sites and its members and its hosting of PR which has been seen and talked of in PC power play or such.
www.Wc3campaigns.net has models aswell. There are alot of other smaller sites and areas but nothing worth jumping about. Alot of korean sites also have wc3 models, and xgm has alot but they are dirty and steal models and host horrible rips.
 
Level 15
Joined
Nov 1, 2004
Messages
1,058
Well, from a pure traffic ranking standpoint, it looks like Hive is already doing pretty well. :thumbs_up:
 

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Level 15
Joined
Nov 1, 2004
Messages
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As far as I've seen, one of the hardest things to accomplish with a search system is how to order the results in a relevant fashion.

I think this is one of the biggest issues with the current system, because when you search, the keywords you type are matched against not only the title of the resource, but also the author, and description, etc...

So for example, if you search for something that shows up in a map description a lot, you might see that map on the list, even if the map title has nothing to do with the keywords you searched.

Using user-entered keywords may help this somewhat, but then you still have a similar problem: how do you order the results? You might have 100 maps that have the same keyword, so which map of the 100 would be shown at the top of the list when someone's search included the keyword?
 
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