- Joined
- Jan 7, 2005
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- 7,551
Is nobody going to help me write this? It would be really nice if we get this done.
This.Guys, it's about time we start worrying about the map types/labels.
Suggest your map types/labels here, please, or suggest separating/merging and most important of all, their descriptions! Correct me if I'm wrong in any of these too.
- Aeon of Strife (AoS): AoS is a popular map type that was brought to Warcraft by a map named Aeon of Strife. A very well known map of this type is DotA.
AoS is a map type where you have 2 AI/Trigger-controlled computers that constantly send creeps from a base in their possession, in order to fight each other. Each team has an equal number of players, whose objective is to hire one of many different heroes and defeat the opposite team. In case the hero dies, it will revive.
Examples: Aeon of Strife; Age of Myths; Defense of the Ancients (DotA) Allstars.
- Altered Melee: Changed Melee maps to add new features. A good example would be Warcraft IV.
The Altered Melee maps are common nowadays. They are usually created for the purpose of adding new races or a variety of new elements to the game.
Examples: Creep Rebellion, Eternal Chaos, Warcraft IV
- Arena: This map type is very common. You pick a hero and, together with your team (or just you) you enter an arena to fight creeps.
Examples: (NEEDING POPULAR ARENAS FOR EXAMPLES)
- Campaign: Manipulatable with the Editor ever since the arrival of the Frozen Throne. A very good example would be Return of the Dragons by Darky28.
A campaign is a set of missions that reveal a story chosen or created by the author. They are usually led by a single or multiple main characters. Please do NOT categorize individual maps as Campaigns.
Examples: Nature's Call - Return of the Dragons, Return of Alisia Dragoon, Wanderers of Sorceria
- Capture the Flag (CTF): Capture the Flag speaks for itself. Any map in which you have to capture a flag in order to win the game is suitable for this label.
Examples: (NEEDING POPULAR ARENAS FOR EXAMPLES)
- Cinematic: Cinematics are like movies/films, you do not play a game. Instead, you watch a story chosen/created by the author.
In Blizzard's campaigns these map types were known as "Interludes".
Examples: Creatures of the Night, Cult of the Damned, Shipwrecked
- Defense / Survival: In this type of maps you have to survive waves of enemies that are thrown at you constantly.
- Escape / Maze: Escape a maze or pass series of traps. Only then will you achieve victory.
- Footmen Wars / Footmen Frenzy: You own a main in which footmen constantly spawn. You can upgrade your main in order to spawn better units, and you usually own a hero to guide your forces.
Examples: Footmen Frenzy, LotR Frenzy
- Hero Arena:
- Life of a Peasant (LoaP):
- Melee:
- Mini-Game:
- Offense:
- Role Playing Game (RPG):
- Shooting / FPS:
- Strategy / Risk:
- Template / Terrain:
- Tower Defense/Tower Wars (TD and Maul):
- Miscellaneous/Other:
Tell me if it should be changed. The description sure is a bit large.
Tower Defense and Defense/Survival are two different types. I'm not really sure about Orc Gladiator being a survival/defense. It's not an unambiguous example.