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Resizing unit sfx(?)

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I'm wondering if its possible to resize unit sfx and how to do it; i'm using a much smaller unit scale on my map and some sfx dont scale with the size.

If you can, please resize the sfx of these models to basically half of its original size (they are basically fire/smoke effects that are a bit too big)

http://speedy.sh/B4AXx/bricks-torch.MDX

http://speedy.sh/r9Kcz/arquebus.MDX

I'm wondering if the fx, particles emitters, ribbons or whatever they are using are basically just vanilla wc3 ones that are just taken from the system itself, which might prove more difficult to locate and resize
 
I was wondering how to do this myself and playing around with Magos' Model Editor I found this. Here are a few screenshots and the Arquebusier model with less smoke attached.
 

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  • arquebus.MDX
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