- Joined
- May 27, 2007
- Messages
- 186
Normally I would just go into the object editor and change the size.
But what I want to do, is different. I want to add the Crypt Fiend as an attachment, at a scale of .15
So; Can you resize the Crypt Fiend to a scale of .15, along with doing that could you remove the Green Blood particle that comes out of the Crypt Fiend when it dies?
What It Needs To Be:
.15 original Scale Value (yes, it's very small. I am making an ant map, and by having very small ants I can attach a dummy to the actual unit, making battles seem 2x the size they normally are)
Remove the blood that comes out when the Crypt Fiend dies, though keeping the animation.
If someone could do that (Since you aren't hopefully making any animations and just remove one particle, it shouldn't be too much) I would greatly appreciate it.
File Location of Crypt Fiend: units\undead\CryptFiend\CryptFiend.mdl
But what I want to do, is different. I want to add the Crypt Fiend as an attachment, at a scale of .15
So; Can you resize the Crypt Fiend to a scale of .15, along with doing that could you remove the Green Blood particle that comes out of the Crypt Fiend when it dies?
What It Needs To Be:
.15 original Scale Value (yes, it's very small. I am making an ant map, and by having very small ants I can attach a dummy to the actual unit, making battles seem 2x the size they normally are)
Remove the blood that comes out when the Crypt Fiend dies, though keeping the animation.
If someone could do that (Since you aren't hopefully making any animations and just remove one particle, it shouldn't be too much) I would greatly appreciate it.
File Location of Crypt Fiend: units\undead\CryptFiend\CryptFiend.mdl