This Map was made by -[Deathkok]-
It was based on the game of ¨Resident Evil¨
The Game is A bout, a completing the history.
Based on killing monsters, zoombies and other creatures.
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---------- Can use computers ----------
---------------------------------------- ---------- Prest Esc to clear cinematics-----------
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- The Map cointains runes that help as a guide on the road.
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-Existing chek points in the game that will guide you where you have
to gather the items.
-Survivor full gameplay and completing history
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Cinematics in english
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-City Gigant based history thy Resident Evil 3 Nemesis Psp2
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-Gameplay one part, Kill Anciets of Zombies. and export to item
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-set free, Acolyts, and give item thy Acients....
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and Acolyts invoke Portal...
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-Every time, Defending portal at finish creation.
and Finish One Part team Human (D´R41)
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--- In the Second part there will be an special guest that will
help you on your mission...
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Team orc rescues team human. start search.
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-facing all types of attacks zombies.
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-open the door of the cathedral and and seeks the team human.
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and surprise team human is zombie....
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-Kill team human, and kill Criature.
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after, team orcs kill Acolyte Supreme, finish Second part,...
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-----------------------(Sorry for my bad english)
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---- third part .... to continue.
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-use item, revival hero.
-when it appears,You can forward Cinematics, to press Esc.
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Cinematics terrain.
-Solution at all bugs
-Now can play to 10 players
-more dificult
-add music theme
-add tanks of war
Credits Models editors: Just_Spectating , epsilon , Hellish Hybrid , Hexus .
Thrikodius , Kitabatake , exfyre , eubz , manasou.
HappyCockroach,BlackSebastian ,Kofi_Banan ,JesusHipster
Deep Sea Kraken , MC! , Power ,alfredx_sotn ,Graber.
-Grendel ,JetFangInferno ,donut3.5 ,Scythy Dervish .
Just_Spectating ,Frankster, Mechanical Man ,Matarael.
dhguardianes. WILL THE ALMIGHTY ,HappyTauren .
Supa- , Ket ,The Weird Human , eubz , UgoUgo.
Burning_Dragoon5.
Special Credist Spells: RMX , Nelu , Cyberkid , HStyleV.
22:48, 4th Jan 2015
Orcnet: The game can be a bit troublesome when played alone or just a small group instead of fullhouse, I like how the font is changed, start of the cinematic, and custom spells to wipe out some zombies. Yet, the font looks to...
22:48, 4th Jan 2015 Orcnet: The game can be a bit troublesome when played alone or just a small group instead of fullhouse, I like how the font is changed, start of the cinematic, and custom spells to wipe out some zombies. Yet, the font looks to cartoony I couldn't see much of the text written, the dialogue sounds a bit monotone, and some of the spells doesn't really damage much of the enemy waves, However fighting on group is quite the counter for all of this.
Terrain has no much value due to the game play and how quick the game gets finish, so overall its acceptable.
thanks for the comment, in the following versions I will try to put something similar to what you propose... and the page is just to encourage me to continue editing.
Played , liked it , but something was missing , environment was empty at some points .But don't take it personal ,I m very picky about this stuff. Anyway 5/5.
22:48, 4th Jan 2015 Orcnet: The game can be a bit troublesome when played alone or just a small group instead of fullhouse, I like how the font is changed, start of the cinematic, and custom spells to wipe out some zombies. Yet, the font looks to cartoony I couldn't see much of the text written, the dialogue sounds a bit monotone, and some of the spells doesn't really damage much of the enemy waves, However fighting on group is quite the counter for all of this.
Terrain has no much value due to the game play and how quick the game gets finish, so overall its acceptable.
Awesome loading screen, and really cool letters too! It provides that slightly futuristic feeling.
The buildings and general layout of the map looks pretty good too. Normally, I'm not a big fan of modern buildings in the wc3 setting, but this looked pretty good! You have obviously put some time into this. Well done!
The runes of quest were also good additions that kept the storyline simple to follow, with a clear objective. The cinematic when all the marines gather, and loads of zombies roll out was actually really nice! Favourite part of the game! The monsters were massive and intmidating, and felt challenging enough.
It would be cool that if you are playing it singleplayer, you could control all the other marines aswell.
THe energy shield ability has a tooltip in spanish. YOu should fix this.
There are a few grammar and spelling errors to fix, but it is nothing too fatal for the gameplay. Pretty cool map, but I guess it is meant for more players than only 1.
Awesome loading screen, and really cool letters too! It provides that slightly futuristic feeling.
The buildings and general layout of the map looks pretty good too. Normally, I'm not a big fan of modern buildings in the wc3 setting, but this looked pretty good! You have obviously put some time into this. Well done!
The runes of quest were also good additions that kept the storyline simple to follow, with a clear objective. The cinematic when all the marines gather, and loads of zombies roll out was actually really nice! Favourite part of the game! The monsters were massive and intmidating, and felt challenging enough.
It would be cool that if you are playing it singleplayer, you could control all the other marines aswell.
THe energy shield ability has a tooltip in spanish. YOu should fix this.
There are a few grammar and spelling errors to fix, but it is nothing too fatal for the gameplay. Pretty cool map, but I guess it is meant for more players than only 1.
A map with bunch of recycled models. How could you use warcraft 3 models like treants and wolves into zombies? Can you take a crap out of new models that look real.
Aso, dont use marines, we have used it 1000 tines and it's heavy shit if you use soldier models.
Very cool map with lots of different animations and cutscenes. The music and lighting make the game really creepy at times which is also a plus. I'm astonished how well you made the bots behave - they're really able to hold their own during a fight.
What bugs me, however, is the fact that I can't get past what I think is the last part of chapter 1 (The Frozen Throne Gate). It just won't open and it can't be destroyed either. Also, I'm not sure if the font you implemented is fitting - I think it'd be better to go for a bit scarier font, since this one looks a bit funny to me.
Anyways, this is a very good map with great coding and visible effort put into it, the only problems I found is the font and maybe the time it takes for the camera to reset from cinematic angle to the regular one. And probably the language - sometimes it's really understand what the marines are saying or what the game tells you to do.
a ok in third part, after killing nemesis that approaches the tank that is up. that will activate the function, of a surge.
then with the zombies you have to give the mana bottles to the tank so that it fills up and the doors break,..
thanks for test this map.
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