- Joined
- Feb 5, 2005
- Messages
- 22
How do I do it?
Editing one of the .mpq files, of course, but which one?
I've tried to edit one of them, but now I cannot start World Editor, because it says there's something wrong. Can't remember the exact message, but I can find out, if necessary.
Also, if I wanted to, let's say, import a new model that doesn't replace any other model, but force a Footman to use my newly imported model, but not overwriting the original model. That should be possible, right?
And I have backed the original .mpq's up, in case of a problem.
Editing one of the .mpq files, of course, but which one?
I've tried to edit one of them, but now I cannot start World Editor, because it says there's something wrong. Can't remember the exact message, but I can find out, if necessary.
Also, if I wanted to, let's say, import a new model that doesn't replace any other model, but force a Footman to use my newly imported model, but not overwriting the original model. That should be possible, right?
And I have backed the original .mpq's up, in case of a problem.