- Joined
- Feb 13, 2009
- Messages
- 388
I know that there're cliff textures in A.mpq etc. files, but in every MPQ they have the same path and name (i.e. /Cliff/Cliff0.blp). How should I import my blp-replacement to change a Cliff0.blp from a specific mpq (I want to replace the desert cliff texture)?
OK, I've got it: it replaces the cliff of the tileset you're currently using. Solved by myself, sorry for the disturbance (unless someone had a similar question).
OK, I've got it: it replaces the cliff of the tileset you're currently using. Solved by myself, sorry for the disturbance (unless someone had a similar question).
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