• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Renegade Armor

124756-albums909-picture9934.jpg
A new experimental armor attachment/item/decoration model.
Attach to the 'chest' attachment point of a unit

- Has 'Birth' and 'Death' animations and a Camera for item use
- Has 'Stand Second' and 'Stand Third' animations to support more unit types
- Has Teamcolour
- Uses only in-game textures
- Filesize: 8kb


Originally designed for Blademaster type of models but it should somewhat decently fit quite many other models as well.

- If you are using this attachment on a blademaster or blademaster based model, no problem

- If you are using this attachment on a demon hunter based model, you must go to object editor and set "Art - Required Animation Names - Attachments" of that unit to "Second". Otherwise the model will appear far too high.

- If you are using a regular unit model (such as footman, peasant, priest...), you must go to object editor and set "Art - Required Animation Names - Attachments" of that unit to "Third"

- If you are using a custom model, try out which setting works best


Give credits if you use it.

Keywords:
Renegade, armor, armour, attachment, item, v2
Contents

Renegade Armor (Model)

Reviews
16:45, 22nd Mar 2009 shamanyouranus: Looks good. Approved.
16:45, 22nd Mar 2009
shamanyouranus: Looks good. Approved.
 
Based off of looks, this is AMAZING, it would be great in any RPG that need some kickass badguy armor.
 
Can it fit that uhh... guy? you know, thrall's bro??
i always lose his name:hohum:

EDIT:oh now i remember... Hellscream!
 
Last edited:
Yess!!

OMG awesome GAHH!! at first i was like...it dosent fit my peasant, but then i went and looked back and it told me how. SOO cool thanks man ill be sure to mention your name in my Rpg ( if it every gets finished )
 
hj I need your model ^^ is so kool, 3 characters from left to right.
thank you ^^~
 
agh! I prefer the old way, this new way clashes with other attachments due to the required animation field, now I need to choose either proper fitting armour or proper fitting helms :(

as far as usefulness goes though, the ability to use it on more than one unit is a bonus, but at the same time since It messes with other attachments it kinda decreases it a bit.

4/5 here, good job

-Teld

EDIT: neeeever mind, I found a way around it, very awesome kita.
 
Last edited:
HELP
if i set the armor to "chest" it is too high (on the head)
if i set "origin" its too down...
if i set in the object editor ... to "third" i dont see the armor
pls answer fast :cry:
 
I Have a Problem about the armor... when i attach it to the Chest its to high. how do i fix the problem?
 
HELP
if i set the armor to "chest" it is too high (on the head)
if i set "origin" its too down...
if i set in the object editor ... to "third" i dont see the armor
pls answer fast
 
help plz

if i set the armor to "chest" it is too high (on the head)
if i set "origin" its too down... what shel i set? :cry:
Renegade Armor
 
To fix that problem, set it to chest, and go to unit-editor and go to the unit you're trying to attach it to, go to "required animation names - attachments" instead of the other one, "required animation names" then add a name called "third" . This should fix it. :wink:

Also, Katabatake, I found when I put it on a villager (male) and gave him an attack, when he attacked the armor shrank into nothing. After he stopped attacking, the armor popped back up. Any suggestions? :cute:
 
Hi im new Around here and i wanted to ask how to really install your armour. whenever i follow the intructions from "Not sure how to import this model? Click here" Whenever i import the file into my peasant nothing happens the only thing that shows up is the armour but the peasant desapears. please help me.
 
And Also the same thing happens when i use the armour on blademaster its just the armour moving on the ground. the player does not ever appear.
 
:spell_breaker: how do i make it to were i can use this like what thing do i change the model of
 
Back
Top