Holy shit, these new screens look almost like Starcraft 2. What about all these features though? Are they toggle-able? For example, would I be able to turn off specular mapping, as many of the default wc3 art assets would look like metal without proper specular maps? What about ease-of-use for players who want to apply this to maps they didn't make themselves? Is it possible for render edge to disable the regular shadow map and image-based shadows as soon as you enable the realtime rendering?