Remove players begin of game

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Level 4
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Apr 4, 2009
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Well, yeah...

When the map initialises, I want it to remove the players that are not in the game ( Aka. unused and players that left. )

So far, it also removes the players that are playing, which might be tricky.


Anyway, my try on this:

triggerhelp-1.png


Though, the units needs to get "killed" so that if you activate FFA the winning condition will work.
 
Level 4
Joined
Apr 4, 2009
Messages
65
Your a genius! do the opposite!

By the way, changing game time does work for defeat condition but the wrong units die ( my red unit dies while I am red and also in the game... unless using test map doesnt use that slot or something )
 
Level 4
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Apr 4, 2009
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Now it doesnt do anything at all

before it would kill red and blue ( if I set a loop probably all )

Anyway fixed with spawning units instead :)


you probably meant that anyway :p
 
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