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Remove basic abilities: move, patrol, etc.

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Level 14
Joined
Aug 30, 2004
Messages
909
I have a system of movement that doesn't use the usual abilities at all. I'd like to clear away Move, Patrol and Stop. I got rid of attack already by giving the unit no attack...

Is there anyway to remove those so I can put abilities in their place?

I've thought of using Spell Book so I have more hotkeyed spells available, but that kills my AI because you can't order a unit to open their spell book.

Thank you,

Darwin
 
Level 14
Joined
Aug 30, 2004
Messages
909
Dr. Boom,

Thanks, that does actually work. Though unfortunately it messed up some other stuff (the unit won't fly)...

I found a good work around though. It turns out you can give someone a spell book ability, then mandate that the player select them and press the hotkey. it doesn't work on computer units apparently, but it'll get me what I need.

Thanks, and enjoy the rep.
 
Level 4
Joined
Jul 23, 2008
Messages
99
Take a look of WEU script... I've found something named "Remove Basic Abilities". Although WEU is using 1.20 patch, the trigger works properly.
 
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