• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Region Moving

Status
Not open for further replies.
Level 5
Joined
Apr 16, 2005
Messages
135
halow....

i had nothing to do.. so i tried to make an ability that casts a blizzard storm..

so.. the blizzard storm follows the casting unit..
but in truth it's just locust swarm with 2invisible units.. lightning strikes the enemies..

but.. how come the region doesnt move..
i mean.. its left behind.. insted of always on the caster's feet..

the region follows the caster but.. it's delayed a lot..

pls help.. =p
 
when you said region did you mean region editor? if so..... wait wait...

pls help.. =p

what's this? oh so you werent serious? or are you just trying to act homo?
 
qwerty said:
when you said region did you mean region editor? if so..... wait wait...

pls help.. =p

what's this? oh so you werent serious? or are you just trying to act homo?

the best way to fix that is with the trigger editor.
make a simple periodical event the refreshes about every 0.1 second and add a region action that moves the region to the unit
 
Status
Not open for further replies.
Back
Top