This map is based off Regicide v1.06 made by Ackpth.
I Liked his map even when it was a very old one, that is why i decided this map needs to be reworked.
You can download his map from here as well afaik
I rebalanced the whole map: all heroes, all abilities, all items etc.
Additionally i implemented some custom spells and abilities made by others (credits are given in questlog).
Overall i think i did my job quite well
If you find any bugs, or you think something is still imbalanced, just add it as a comment.
Description of the map:
You can choose between two teams: attackers and defenders.
the attackers have to assassinate the king while defenders (you won't believe it 0o) have to defend him.
all this works in aos-style. each side has an autospawned army that supports you with your job/s.
you can upgrade your army, improve your hero with items or give your gold into the money vault so others are able to use it when needed.
All this and more information can be found in the "Help"-menu(F9)
I hope you like the map
Update v2.01:
- fixed two major bugs regarding troll and deathknight...
- added a possibility to get the 'Teleport' spell(friend of mine had a bug, the spell just disappeared after reviving ...)
Update v2.02:
- Ol' Monty sells some other stuff as well now
- reduced experience from herokills ... again .. ^^
- reworked the manacost of several abilities
- some heroes had their stats slightly changed for balance reasons
- several buyable items were rebalanced, one fun item (UBER POINTY STICK) has a new name and is quite useful now!
- reworked a few abilities, again for balance reasons
Update v2.03:
- once again rebalanced several abilities and heroes
- rebalanced the cost for upgrades
- added more information(tips and floating texts)
- fixed several malfunctioning abilities
- finally added different movementspeeds for the heroes, depending on their main attribute and ranged/melee fighting style
=i think that should help to improve gamebalance alot
Update v2.04:
- rebalanced several abilities and heroes (as usual)
- rebalanced ALL army units and their upgrades
- king and his general will be lv37 instantly
- added global experience(no matter where you are, you get the same experience)
- lowered reviving time, gold lost on death and experience from herokills (biggest disadvantage when dead now is that you gain no experience)
- finally solved the problem with the disappearing teleport spell
- reworked all potions
- made "hidden" things easier detectable
= again a great step towards total balance i guess
Update v2.05:
- fixed a crashbug
- changed Teleportsystem and fixed abusive Teleportbugs
- reworked planeswalker and druid stats and abilities to work flawless
- Ol' Monty now helps you with regenerating life and mana to decrease the "downtimes", additionally he is selling more items now
-weakened marksmen and berserkers (dealt way too much dmg)
Update v2.10:
- skipped some versions due to the importance of the changes
- reworked almost every herospell in every aspect
- added useful hotkeys to all spells (fitting the "QWERT"-system)
- changed the "type" of several defender heroes (for example engineer=melee agi instead of ranged agi, making him faster and more durable)
- reworked itemcost completely (costs less now)
- added lots of different potions
- corrected several typos and such
- added a new hero to defenders. you will like him!
Update v2.11:
- several balancechanges to several heroes and abilities ... ^^
Update v2.12:
- fixed a nasty disconnectbug
- several cosmetic and balance changes
- added hireable spawns for attackers and slightly increased the moneygain for them
Enjoy and keep posting useful comments
Keywords:
Regicide, king, balance, attack+defend