Reforged Beta: Felguard Blue

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This is the blue felguard from the Reforged beta, who has a bit different stand animation pose.
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Reforged Beta: Felguard Blue (Model)

This model now has normal animations.
However, it seems that you need a separate in-game portrait.
I can help with that. Here is the same model just renamed to overlord (if you want it be the default model in the game just add both files to the \Warcraft III\retail\units\demon\felgaurdblue)
 

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I can help with that. Here is the same model just renamed to overlord (if you want it be the default model in the game just add both files to the \Warcraft III\retail\units\demon\felgaurdblue)
무제-1.jpg



Thanks for your help.
I tested this improved model in-game.
I changed the original voice to a voice with lines and tested it.
The animation works well, and the portrait works well when speaking lines.
However, the green glow on his armor was faintly revealed.
It seems to be a limitation of the SD version of this model.
 
View attachment 396928


Thanks for your help.
I tested this improved model in-game.
I changed the original voice to a voice with lines and tested it.
The animation works well, and the portrait works well when speaking lines.
However, the green glow on his armor was faintly revealed.
It seems to be a limitation of the SD version of this model.
Ok lest see if you repaired that too :D I used the original model and added the beta animation to him as his stand 1.
 

Attachments

View attachment 396982

Perfect Glow!
I tested this model file in-game.
The glow problem found in previous tests was completely resolved.
I salute the hard work of 'Fireaxe64'.
That's great!Here is a better version where I reduced the files sizes (forgot the delete the additional geosets)
 

Attachments

View attachment 397047


Can you solve the team color display problem for this model?
I'll check it out! Btw add the comment to my upload, please :D
For the fel guards (all of them) I made some overall changes to the original models(mostly to the way the armor appears) Felguards
I consider the changes to be minor so I added them to fixed models, not as new models
 
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