Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

REDUCE UTMv4.0 -based map filesize?

Discussion in 'World Editor Help Zone' started by BossMaker, Jun 28, 2016.

  1. BossMaker

    BossMaker

    Joined:
    Jun 15, 2016
    Messages:
    111
    Resources:
    0
    Resources:
    0
    UTM (Ultimate Terraining Map) is the map I based my map on. The problem is, it has a 44 mb filesize which is obviously NOT allowed to run.

    How do I make it so I reduce it? Do I have to remove most of the imported files?(Those I don't need)

    Please dont tell me to start my map again I wasted a whole day trying to make a perfect looking map.
     
  2. Alright

    Alright

    Joined:
    May 20, 2014
    Messages:
    230
    Resources:
    0
    Resources:
    0
    UTM is not a template. It's more of an archive where you can check out all of the custom doodads and other models that you can import to your map easily, it's just done in a map because it's super easy to put all of the models in there and then be opened for checking out.

    Considering the map itself has several different hundreds of models... well, you'd probably have to spend another day to just delete the models that are taking up the space. But I'd just import all of your work to another new map entirely, rework with what you have. Copy and paste might not be too difficult, unless most of the work is done in terrain.

    Then, ouch. :S
     
  3. BossMaker

    BossMaker

    Joined:
    Jun 15, 2016
    Messages:
    111
    Resources:
    0
    Resources:
    0
    What do you mean copy and paste??? Oh my God...nevermind, this is a long shot project I think I can remake it T_T
     
  4. Alright

    Alright

    Joined:
    May 20, 2014
    Messages:
    230
    Resources:
    0
    Resources:
    0
    Triggers, units, etc etc whatever you made in the map. Don't feel bad, better find out today than never :)
     
  5. BossMaker

    BossMaker

    Joined:
    Jun 15, 2016
    Messages:
    111
    Resources:
    0
    Resources:
    0
    all data is stored in the campaign editor, so yes, the terrain itself is the only problem.
     
  6. Warseeker

    Warseeker

    Joined:
    Feb 18, 2014
    Messages:
    3,105
    Resources:
    2
    Maps:
    2
    Resources:
    2
    You can optimize/Remove useless soundtrack too or simply optimize your map.