Hello, firstly I do not want to discourage you from making further maps and campaigns, as matter of fact I hope you continue with the trend, although I have to say that your Redone Human Campaign was not anything special. Yes, updated models and skins, etc. are pretty, but as far as the gameplay goes, you did not bring anything groundbreaking, or anything actually, every other campaign on Hiveworkshop either brought new story, mechanics or at least challenge to the game, you frankly have not, and actually inclusion of captain heroes was more of game breaking issue, while I personaly would be okay with Falric, the other two, Marwyn and Luc Valonforth, were just too much and made the game feel imbalanced in vast favor of the player and thus expelling any challenge most of the game.
As far as the game cache goes, it is really annoying and I hope you get your help soon. Also I can not access the Northrend chapters, to be fair though I have only fully accomplished first three chapters and a skimmed through following three. If you have implemented a mechanic that forces player to play whole chapter to advance, good for you.
Also, not only did adition of the captain heroes felt out of place, so did elven skins that use Blood Elf models rather than original High elf (I am fairly certain that original models are still in editor option). Also try to get rid of Spell Breaker and Arcane Towers (potentionaly of Dragonhawk Riders), as well as upgrades and other stuff that were not in original RC campaign. I believe only the Arcane Vault from TFT is a welcomed thing, but try to tweak with its content especially, before the cache issue is fixed, for example Orb of Fire is a unique item and it defeats the purpouse of keeping it in your inventory after chapter six: The Culling, when you get access to Tier Three items, or the Scroll of Town Portal could be potentionaly game breaing mechanic (while I doubt anyone would be this dumb, you can not be too careful), by buying the item in mission seven or eight and using it on group in Frostmourne quest.
Lastly, good job for switching orc spearthrowers from original Darkspear trolls, that thing always vexes me in original.
All things considered, I can not in good conscience give you high rating, I understand, what you have tried to do, but in grand scheme of things, when I compare it with teozamait's The Scourge of the Lordaeron - Enhanced, or (I do not know name creators of this mod or if the campaign is being implemented as well) WarCraft: Armiers Of Azeroth - Starcraft II mod, your work just does not compare, sorry. Between few things I like and this being only version 1.0, I give you 2 stars.
As far as the game cache goes, it is really annoying and I hope you get your help soon. Also I can not access the Northrend chapters, to be fair though I have only fully accomplished first three chapters and a skimmed through following three. If you have implemented a mechanic that forces player to play whole chapter to advance, good for you.
Also, not only did adition of the captain heroes felt out of place, so did elven skins that use Blood Elf models rather than original High elf (I am fairly certain that original models are still in editor option). Also try to get rid of Spell Breaker and Arcane Towers (potentionaly of Dragonhawk Riders), as well as upgrades and other stuff that were not in original RC campaign. I believe only the Arcane Vault from TFT is a welcomed thing, but try to tweak with its content especially, before the cache issue is fixed, for example Orb of Fire is a unique item and it defeats the purpouse of keeping it in your inventory after chapter six: The Culling, when you get access to Tier Three items, or the Scroll of Town Portal could be potentionaly game breaing mechanic (while I doubt anyone would be this dumb, you can not be too careful), by buying the item in mission seven or eight and using it on group in Frostmourne quest.
Lastly, good job for switching orc spearthrowers from original Darkspear trolls, that thing always vexes me in original.
All things considered, I can not in good conscience give you high rating, I understand, what you have tried to do, but in grand scheme of things, when I compare it with teozamait's The Scourge of the Lordaeron - Enhanced, or (I do not know name creators of this mod or if the campaign is being implemented as well) WarCraft: Armiers Of Azeroth - Starcraft II mod, your work just does not compare, sorry. Between few things I like and this being only version 1.0, I give you 2 stars.