- Joined
- Aug 16, 2007
- Messages
- 847

If you read nothing else, read PatchOne's Concept Map, it is the foundation of the project.
Overview
Stargate Galaxies is a Multi-Map RPG based in the Stargate universe. You will play as either a Human or a Jaffa (Like Teal'c), recruited into the Stargate Program. The game will begin on earth in Stargate Command. You have the Stargate, the staff of the SGC, and a couple Gate Addresses.
The project is infinitely expandable, as new planets can be added to the database at anytime. The users themselves will be able to create side missions, in the form of maps, which can be dialed from the SGC or any other planet. This is also a part of the Concept Map.
The required data to do such will be released as soon as the project grows large enough.
The sheer size that is afforded by this concept is spectacular. The gate has 39 symbols, which are used to dial an address which is 6 symbols long (Seven with the Point of Origin).
39^6 = 3,918,743,761
Almost 4 billion possible planets in the Milky Way alone, and the game could even be expanded to the Pegasus, Ida, or Destiny Gate Networks.
Premise
Skip this if you have seen Stargate before.
The Stargate universe centers on the premise of a "Stargate", a ring-shaped alien device that creates a wormhole enabling personal transportation to complementary devices located cosmic distances away. Under the control of the United States government, the Stargate discovered on Earth is kept a secret from the public. This allows storylines to present no contradiction between depicted events and reality, an effect compounded by setting Stargate in the present day, and depicting Earth accurately, with any unrealistic technology originating solely from alien civilizations.
In the story, this is explained as being the result of alien interference in Earth's distant past. Many ancient mythologies are shown to be the result of aliens who had visited Earth posing as gods by using their technology to give the impression of deific power. While some of these aliens had benign intentions, a race later known in Stargate SG-1 as the "Goa'uld" used Stargates to move slaves from Ancient Egypt to other habitable planets, simultaneously being responsible for the Egyptian religion and culture. Following a successful rebellion, they fled Earth, and the Stargate was buried and forgotten until modern times, when the United States acquired it following an archaeological dig. Rediscovering the function of the Stargate, the galaxy is begotten as a source of knowledge, as well as threats, and the attention of the Goa'uld is drawn once more to Earth.
Concept
The overall idea is that you will travel through the Stargate to various planets, fighting to liberate them from the Goa'uld, obtain technologies for earths defense, and simply exploring the vast galaxy.
This will be alongside a main storyline, which will take place along side the Stargate SG-1 storyline, during the first 7 or so seasons.

Video
This is a display of the working Gate system, ultimately the numbers will be replaced with the 39 symbols, and the dialing box will allow for atleast a 6 symbol address.
A second video about Transport Mechanics is available.
Recruitment
The SGG team is led and created by PatchOne. If you wish to join, PM me or make a post here. It is preferred that you have watched the show.
Currently we are looking for members in the following areas:
Data Editors
This is currently our highest priority because we do not have any data editors at the moment. You should be able to create heroes, morphing stuff, upgrades, abilities and be able to help balance the game.
3D Modelers
This is also an important priority
We don't need models that look like they are coming out of Crysis 2 or something, but you should be able to create models that conveys the feel of the stargate universe to the player. Don't be too worried about your style though, unless you usually do really cartoony stuff or the like.
We will need models for the important characters like Jack O'Neill, Samantha Carter, Daniel Jackson, Teal'c, Jaffa, the main character etc. As well as weapons, such as Zat-Guns, Staff Weapons, P90s, etc.
And of course we will need a Stargate! It would be great if we could get a real stargate for this mod.
Storywriters
We have 2 or 3 Storywriters at the moment, 1 more could be used.
There will be lots of non-related missions, as well as a main story, which will each need a somewhat unique story, playing in the Stargate lore. All you need is to know the Stargate lore and be able to create some plot using it.
2D Artists
We will be needing some 2D art work, primarily icons, for all the weapons, and technologies. We will also need a DHD Interface for dialing the gate when Offworld. And certainly there will be other things down the road.
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For the following two areas we probably have enough people, but it is possible that we will take others on in those areas.
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Terrainers
We have 3 skilled Terrainers at the moment, and for now that should be enough. However if you feel you are an exceptional terrainer and just have to join this project, show us your work and we will probably bring you on board. There will be a lot of worlds to terrain in the time to come.
Coder
Currently PatchOne, and one or two others are working on this, but this is in fact a vast project. Coders should be able to create triggers for character storing across the maps (Planets), create missions and quest conversations and all the aspects of an RPG that you can imagine will be needed.
Links
For additional information, or a different perspective of the same.
Sc2Mapster - Team Section (Includes special forum for Team Members)
Sc2Mapster - Project Section
Sc2Mapster - Recruitment (Written by PatchOne)
The Hive Workshop - Old Recruitment