Hi to all. This is my first map and i need a team.So let me start with a short info about the map.
Features:
*Inventory System
*Socket System
*Save/Load
*Quests
*Pet System
+More
Player Heroes:
First you choose a hero (Blood Elf/Human/Night Elf) on level 10 you do quest to advance to a new class.At level 40 you do a new quest to advance to 3rd class.Max level is 60.
Terrain:
6 leveling areas + 5 or more dungeons
And Much More.
Recruiting :
*Trigger
*Terrain
*Ideas
Total Progress:
Triggers |||||||||| (0%)
Terrain |||||||||| (0%)
Units |||||||||| (0%)
Items |||||||||| (0%)
Abilities |||||||||| (0%)
Update: Huge changes because of some ideas.
Soon i will upload Some screens of the items
Features:
*Inventory System
*Socket System
*Save/Load
*Quests
*Pet System
+More

Player Heroes:
First you choose a hero (Blood Elf/Human/Night Elf) on level 10 you do quest to advance to a new class.At level 40 you do a new quest to advance to 3rd class.Max level is 60.
Heroes:
- Defender >> Knight (Str)
Human - Hunter >> Beast Master (Agi)
- Cleric >> Priest /(Int)
- Warrior >> Gladiator (str)
Blood Elf - Rogue >> Assassin (Agi)
- Mage >> Frost Lord / Fire Sage (int)(you do different quest)
- Barbarian >> Berserker (str)
Night Elf - Scout >> Ranger (agi)
- Druid >> Chanter / Shaman (int)(you do different quest)
Little Hero Info:
Defender(Knight)
-Knight is the tank class.
Uses:
*Plate Armor
*1h Sword/1h Mace/1h Axe
*Shield
Hunter(Beast Master)
-Hunters are more of a solo players
Uses:
*Leather Armor
*1h Sword & fist (offhand)/Spear
Cleric(Priest)
-Healers
Uses:
*Want
*Cloth Armor
*relic (relics are going to be offhand weapon of all int heroes after 30 lvl)
Warrior(Gladiator)
-More of a solo player
Uses:
*2h Sword/2h Axe/2h Mace
*Plate Armor
Rogue(Assasin)
-Damage Dealers
Uses:
*Blade/Dagger & Offhand Blade/Dagger
*Leather Armor
Mage(Frost Lord)
-Best damage dealers
Uses:
*Book
*Cloth Armor
*relic
Mage(Fire Sage)
-Best damage dealers
Uses:
*Book
*Cloth Armor
*relic
Barbarian(Berserker)
-damage dealers or tank
Uses:
*1h Blade/1h Sword/1h Axe/1h Mace/2h Mace/2h Sword/2h Axe/Spear/Shield & offhand weapons
*Chain Armor
Scout(Ranger)
-range damage dealers
Uses:
*Bow
*Leather
Druid(Chanter)
-chanter are the hardest class to be played,because they are int hero with 1 or 2 dps skill.But they have cool buffs and auras.
Uses:
*Spear/1h blade & Offhand Blade
*Chain Armor
Druid(Shaman)
-He is a combination of a dps and healer.
Uses:
*Staff
*Robe
*relic
Weapons Info:
*1h Sword - Fast attack speed and normal damage
*1h Blade - Faster attack speed then 1h Sword but lower damage.
*1h Axe - Little slower then 1h Sword but more dmg.
*1h Hammer - Normal attack speed lower damage with chance to bash (maybe 3% for all 1h hammers)
*Dagger - Verry fast attack lowest damage.
*2h Sword - Slow attack speed big damage
*2h Axe - Normal attack speed and normal damage (Claving Atack)(when i say normal damage i mean normal damage about 2h weapons)
*2h Hammer - Normal attack speed and normal damage (Bash maybe 9%)
*Spear - Little faster then 2h Sword,normal damage
*Bow - Slow attack speed big damage.
Armors Info:
*Plate - Big Def
*Chainmail - Medium Def + Bonus to hp
*Leather - Normal Def
*Robe - Low Def
Terrain:
6 leveling areas + 5 or more dungeons
And Much More.
Recruiting :
*Trigger
*Terrain
*Ideas
Total Progress:
Triggers |||||||||| (0%)
Terrain |||||||||| (0%)
Units |||||||||| (0%)
Items |||||||||| (0%)
Abilities |||||||||| (0%)
Update: Huge changes because of some ideas.
Soon i will upload Some screens of the items
Last edited: