• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Recoloring Transparent Textures

Status
Not open for further replies.
Greetings fellow modellers!
Today I have a rather simple question that I cannot seem to understand.
I have tried to add a recoloring geoset animation to a geoset that also uses transparency filter (All in magos), at first it all seems fine, but when I reload the model in magos or import it ingame, the recolored/transparent geoset completely disappears. It has bothered me a bit for some time now, so I wondered if you guys found a way around it or if it's happening to you at all.
Thanks in advance!
 
Level 18
Joined
Aug 13, 2007
Messages
1,584
For some reason this sometimes screws up the geoset animation alpha, setting it to a very small number which is practically as good as 0 as Transparent does not display alpha values below 1. Try to manually (in Notepad) set the alpha and color for that geoset animation. And whatever you do, edit in MDL and not MDX, this has been known to screw with geoset alpha as well.
 
Status
Not open for further replies.
Top